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author | elliptic <hyperelliptical@gmail.com> | 2011-11-26 19:54:02 -0500 |
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committer | elliptic <hyperelliptical@gmail.com> | 2011-11-26 20:53:11 -0500 |
commit | f7a0cd2fa1aa1db453986b98b7143810e5316545 (patch) | |
tree | 8b96ce8cdef481c80737701487c247ad6f2207f9 /crawl-ref/source/attack.h | |
parent | 5309e51a55d2f0f0feee85b14976403ffb539432 (diff) | |
download | crawl-ref-f7a0cd2fa1aa1db453986b98b7143810e5316545.tar.gz crawl-ref-f7a0cd2fa1aa1db453986b98b7143810e5316545.zip |
Remove unused hand_half_bonus variable.
It wasn't used before UCC either, and the values assigned to it didn't make
much sense anyway.
Diffstat (limited to 'crawl-ref/source/attack.h')
-rw-r--r-- | crawl-ref/source/attack.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/attack.h b/crawl-ref/source/attack.h index d29800e4e4..7dac3b4d09 100644 --- a/crawl-ref/source/attack.h +++ b/crawl-ref/source/attack.h @@ -52,7 +52,6 @@ public: brand_type damage_brand; skill_type wpn_skill; hands_reqd_type hands; - bool hand_half_bonus; // Attacker's shield, stored so we can reference it and determine // the attacker's combat effectiveness (staff + shield == bad) |