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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-05 17:55:46 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:22 -0600 |
commit | 4ee74b775d0df24ae970870f51aab3ca2f884081 (patch) | |
tree | def4d5fbf389c06a6259a8696a7ec86b186bb811 /crawl-ref/source/attitude-change.h | |
parent | 370b73db21adefc530e03f585cd63096bbf607ed (diff) | |
download | crawl-ref-4ee74b775d0df24ae970870f51aab3ca2f884081.tar.gz crawl-ref-4ee74b775d0df24ae970870f51aab3ca2f884081.zip |
Gozag: Don't let bribes take effect until the player spots the monster.
Prevents abuses like clearing out the Orc:$ end entirely offscreen; also
gives the opportunity for some nice dialogue.
Diffstat (limited to 'crawl-ref/source/attitude-change.h')
-rw-r--r-- | crawl-ref/source/attitude-change.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/attitude-change.h b/crawl-ref/source/attitude-change.h index dcea1b46d0..d09a5fc748 100644 --- a/crawl-ref/source/attitude-change.h +++ b/crawl-ref/source/attitude-change.h @@ -10,4 +10,5 @@ bool beogh_followers_abandon_you(); bool make_god_gifts_disappear(); void beogh_convert_orc(monster* orc, bool emergency, bool converted_by_follower = false); +void gozag_check_bribe(monster* traitor); #endif |