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author | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
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committer | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
commit | aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch) | |
tree | d0551b96eaebb5b55694579fb8dae4abc7a38407 /crawl-ref/source/beam.h | |
parent | 2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff) | |
download | crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip |
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/beam.h')
-rw-r--r-- | crawl-ref/source/beam.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h new file mode 100644 index 0000000000..d2935843ec --- /dev/null +++ b/crawl-ref/source/beam.h @@ -0,0 +1,94 @@ +/* + * File: beam.cc + * Summary: Functions related to ranged attacks. + * Written by: Linley Henzell + * + * Change History (most recent first): + * + * <1> -/--/-- LRH Created + */ + + +#ifndef BEAM_H +#define BEAM_H + + +#include "externs.h" + +dice_def calc_dice( int num_dice, int max_damage ); + + +/* *********************************************************************** + * called from: bang - it_use2 - monstuff - mstuff2 + * *********************************************************************** */ +void fire_beam( struct bolt &pbolt, item_def *item = NULL ); + +// last updated 19apr2001 {gdl} +/* *********************************************************************** + * called from: beam + * *********************************************************************** */ +bool nasty_beam( struct monsters *mon, struct bolt &beam ); + + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: ability - it_use3 - item_use - mstuff2 - religion - + * spells - spells4 + * *********************************************************************** */ +void explosion( struct bolt &pbolt, bool hole_in_the_middle = false ); + + +// last updated 22jan2001 {gdl} +/* *********************************************************************** + * called from: effects - spells2 - spells4 + * *********************************************************************** */ +int mons_adjust_flavoured( struct monsters *monster, struct bolt &pbolt, + int hurted, bool doFlavouredEffects = true ); + + +/* *********************************************************************** + * called from: ability - item_use - spell + * returns true if messages were generated during the enchantment + * *********************************************************************** */ +bool mass_enchantment( int wh_enchant, int pow, int who ); + + +/* *********************************************************************** + * called from: fight - monstuff - mstuff2 + * *********************************************************************** */ +int mons_ench_f2( struct monsters *monster, struct bolt &pbolt ); + + +/* *********************************************************************** + * called from: fight - monstuff - spells2 + * *********************************************************************** */ +void poison_monster( struct monsters *monster, bool fromPlayer, int levels = 1, + bool force = false ); + + +/* *********************************************************************** + * called from: fight - monstuff - spells - spells1 - spells2 + * *********************************************************************** */ +#if 0 +void delete_cloud( int cloud ); +void new_cloud( int cloud, int type, int x, int y, int decay ); + +void place_cloud(unsigned char cl_type, unsigned char ctarget_x, unsigned char ctarget_y, unsigned char cl_range); +#endif + + +/* *********************************************************************** + * called from: monstuff + * *********************************************************************** */ +void fire_tracer( struct monsters *monster, struct bolt &pbolt ); + + +/* *********************************************************************** + * called from: monstuff + * *********************************************************************** */ +void mimic_alert( struct monsters *mimic ); + + +void zapping( char ztype, int power, struct bolt &pbolt ); + +#endif |