summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/beam.h
diff options
context:
space:
mode:
authorSteve Melenchuk <smelenchuk@gmail.com>2014-05-10 19:36:16 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-05-10 21:38:21 -0600
commit6e04a135647de8deb715f87298182ab287d7c59e (patch)
treeeccd7ca3db9b9568b543238234ed5e385e633978 /crawl-ref/source/beam.h
parentd54608118996fe6861b0eaf66f1d4f0ca039359f (diff)
downloadcrawl-ref-6e04a135647de8deb715f87298182ab287d7c59e.tar.gz
crawl-ref-6e04a135647de8deb715f87298182ab287d7c59e.zip
Remove the interaction between disintegration and statue enemies.
...which turned them into "do you have a wand of disintegration" check and nothing more.
Diffstat (limited to 'crawl-ref/source/beam.h')
-rw-r--r--crawl-ref/source/beam.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h
index ab462503b3..cbd5ba2335 100644
--- a/crawl-ref/source/beam.h
+++ b/crawl-ref/source/beam.h
@@ -270,7 +270,6 @@ public:
void affect_player_enchantment();
void tracer_affect_player();
void tracer_affect_monster(monster* mon);
- bool handle_statue_disintegration(monster* mon);
void apply_bolt_paralysis(monster* mons);
void apply_bolt_petrify(monster* mons);
void enchantment_affect_monster(monster* mon);