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authorAdam Borowski <kilobyte@angband.pl>2012-04-20 23:25:29 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-04-21 01:34:35 +0200
commitaaea51835ffddbd677776a59320d924921a6701b (patch)
tree6ef55b674dcc23fe93d52cd2974b463151b94453 /crawl-ref/source/beam.h
parent888cf270cf25fc62bcecc24a2ac530fbb14f568d (diff)
downloadcrawl-ref-aaea51835ffddbd677776a59320d924921a6701b.tar.gz
crawl-ref-aaea51835ffddbd677776a59320d924921a6701b.zip
Mindexicide: behaviour_event().
This also reveals how bad the beam blaming code is, need to rewrite that soon -- mostly because of problems with reflection.
Diffstat (limited to 'crawl-ref/source/beam.h')
-rw-r--r--crawl-ref/source/beam.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h
index cfad8ca59b..95e8b1ef46 100644
--- a/crawl-ref/source/beam.h
+++ b/crawl-ref/source/beam.h
@@ -221,7 +221,7 @@ private:
bool found_player() const;
bool need_regress() const;
- int beam_source_as_target() const;
+ const actor* beam_source_as_target() const;
int range_used_on_hit() const;