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authorelliptic <hyperelliptical@gmail.com>2012-05-24 19:07:05 -0400
committerelliptic <hyperelliptical@gmail.com>2012-05-24 19:07:05 -0400
commit2e102cb6c63b4fe63368801f9a6c89cabd57f668 (patch)
tree5c0b8b9826d0511c8a2ed577efcfebe838dda3e0 /crawl-ref/source/branch-data.h
parent6b04dd86ba424187adecc93ccc1b3f9845af42bf (diff)
downloadcrawl-ref-2e102cb6c63b4fe63368801f9a6c89cabd57f668.tar.gz
crawl-ref-2e102cb6c63b4fe63368801f9a6c89cabd57f668.zip
Move the Swamp entrance to the same depth range as the other non-Slime Lair branches.
It was Lair:2-5 and the others were Lair:3-6, with no apparent reason for this. This meant that a player who entered Lair:2 but not Lair:3 would see Swamp in the Ctrl-O screen but not any of the other Lair branches, even though they are all on the same footing.
Diffstat (limited to 'crawl-ref/source/branch-data.h')
-rw-r--r--crawl-ref/source/branch-data.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/branch-data.h b/crawl-ref/source/branch-data.h
index bf8e822dbc..ea831af36b 100644
--- a/crawl-ref/source/branch-data.h
+++ b/crawl-ref/source/branch-data.h
@@ -69,7 +69,7 @@ const Branch branches[NUM_BRANCHES] = {
mons_lair_rare, mons_lair_level,
'L', false, 4 },
- { BRANCH_SWAMP, BRANCH_LAIR, 2, 5, 5, 13,
+ { BRANCH_SWAMP, BRANCH_LAIR, 3, 6, 5, 14,
BFLAG_ISLANDED, 0,
DNGN_ENTER_SWAMP, DNGN_RETURN_FROM_SWAMP,
"Swamp", "the Swamp", "Swamp",