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author | Steve Melenchuk <smelenchuk@gmail.com> | 2013-05-25 19:17:43 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2013-05-26 20:56:16 -0600 |
commit | 65f519f29f21b78d568cbf1bfbd574a461031efb (patch) | |
tree | a8be07c0e4ca0989b575a148cf175f9ebd277e7c /crawl-ref/source/branch-data.h | |
parent | 2e5ab92c51b25f0536971a6c7c6f9ffbe784adee (diff) | |
download | crawl-ref-65f519f29f21b78d568cbf1bfbd574a461031efb.tar.gz crawl-ref-65f519f29f21b78d568cbf1bfbd574a461031efb.zip |
Alternate Forest with Crypt.
Forest's entrance depth and absolute depth are now the same as Crypt's.
This also adds functionality to move Tomb's entrance to Forest if Crypt
isn't placed in the game, so Tomb always exists (at present).
Diffstat (limited to 'crawl-ref/source/branch-data.h')
-rw-r--r-- | crawl-ref/source/branch-data.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/branch-data.h b/crawl-ref/source/branch-data.h index 518fd9175e..62f64b3f91 100644 --- a/crawl-ref/source/branch-data.h +++ b/crawl-ref/source/branch-data.h @@ -182,7 +182,7 @@ const Branch branches[NUM_BRANCHES] = { true, BLACK, BLACK, // set per-map 'Z', true, 0 }, - { BRANCH_FOREST, BRANCH_MAIN_DUNGEON, 3, 6, 5, 16, + { BRANCH_FOREST, BRANCH_VAULTS, 2, 3, 5, 19, 0, 0, DNGN_ENTER_FOREST, DNGN_RETURN_FROM_FOREST, "Forest", "the Enchanted Forest", "Forest", |