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authorAdam Borowski <kilobyte@angband.pl>2010-10-27 00:57:47 +0200
committerAdam Borowski <kilobyte@angband.pl>2010-10-27 00:57:47 +0200
commit2d65edd2038fa2cef0e63f4014105e0ec0f93543 (patch)
tree202d709a1c4047099ee1c2cacfa3c8a8aeee7cb0 /crawl-ref/source/branch.cc
parentddeb6cd81a85c545c56dc28e2ec75721de274c8c (diff)
downloadcrawl-ref-2d65edd2038fa2cef0e63f4014105e0ec0f93543.tar.gz
crawl-ref-2d65edd2038fa2cef0e63f4014105e0ec0f93543.zip
Make some functions static, remove unused among those.
Diffstat (limited to 'crawl-ref/source/branch.cc')
-rw-r--r--crawl-ref/source/branch.cc7
1 files changed, 1 insertions, 6 deletions
diff --git a/crawl-ref/source/branch.cc b/crawl-ref/source/branch.cc
index f1dcebdbb7..1beefab011 100644
--- a/crawl-ref/source/branch.cc
+++ b/crawl-ref/source/branch.cc
@@ -88,16 +88,11 @@ branch_type str_to_branch(const std::string &branch, branch_type err)
return (err);
}
-int branch_ambient_noise(branch_type branch)
-{
- return branches[branch].ambient_noise;
-}
-
int current_level_ambient_noise()
{
switch (you.level_type) {
case LEVEL_DUNGEON:
- return branch_ambient_noise(you.where_are_you);
+ return branches[you.where_are_you].ambient_noise;
case LEVEL_ABYSS:
// should probably randomize this somehow - change it up when the
// abyss shifts?