summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/branch.cc
diff options
context:
space:
mode:
authorRaphael Langella <raphael.langella@gmail.com>2011-08-18 01:41:03 +0200
committerRaphael Langella <raphael.langella@gmail.com>2011-09-05 23:20:15 +0200
commit5f32674c87b37df0f12d2b17c617ed0274e0541c (patch)
treeebf09d66a60cd6376762c2dfb0559c2c28fdf7a4 /crawl-ref/source/branch.cc
parent659a44c6003b4ffc0dc33ea30538e76d383b387f (diff)
downloadcrawl-ref-5f32674c87b37df0f12d2b17c617ed0274e0541c.tar.gz
crawl-ref-5f32674c87b37df0f12d2b17c617ed0274e0541c.zip
Apply the new feature mimic implementation to all types.
Starting from D:10, any door, stairs, escape hatch, shop fountain and portal has one chance in 100 of being a mimic. Branch entry vaults can be placed with a branch entry mimic. No mimics in the temple and the vestibule. For now, those are the only excluded places.
Diffstat (limited to 'crawl-ref/source/branch.cc')
-rw-r--r--crawl-ref/source/branch.cc12
1 files changed, 12 insertions, 0 deletions
diff --git a/crawl-ref/source/branch.cc b/crawl-ref/source/branch.cc
index 59140dc445..376d862b97 100644
--- a/crawl-ref/source/branch.cc
+++ b/crawl-ref/source/branch.cc
@@ -2,6 +2,7 @@
#include "branch.h"
#include "externs.h"
+#include "files.h"
#include "place.h"
#include "player.h"
#include "spl-transloc.h"
@@ -211,3 +212,14 @@ uint32_t get_branch_flags(branch_type branch)
return branches[branch].branch_flags;
}
+
+branch_type get_branch_at(const coord_def& pos)
+{
+ return level_id::current().get_next_level_id(pos).branch;
+}
+
+bool branch_is_unfinished(branch_type branch)
+{
+ return branch == BRANCH_SPIDER_NEST || branch == BRANCH_FOREST
+ || branch == BRANCH_DWARVEN_HALL;
+}