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author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-02 12:42:40 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:20 -0600 |
commit | b9ac4c953e9d5fae3bc23dde3f999218d396f804 (patch) | |
tree | 8548ca2b3ea15399b239c2fa493c6cd1c9908019 /crawl-ref/source/branch.cc | |
parent | 35db536519c705528e4f8bf41851e58502ceb4f5 (diff) | |
download | crawl-ref-b9ac4c953e9d5fae3bc23dde3f999218d396f804.tar.gz crawl-ref-b9ac4c953e9d5fae3bc23dde3f999218d396f804.zip |
Gozag: prelimiary implementation of Bribe Branch.
Spend 3000 gold for a chance of temporarily turning some of the
inhabitants of a branch good neutral, or possibly even friendly. Bribes
are only effective against newly generated monsters (i.e. on level
creation or monsters that spawn afterwards); the fund times out over
time and more quickly with the number of enemies affected, upon which
neutral enemies turn hostile again; friendly followers will continue to
follow the player subject to occasional follow-up payments.
Diffstat (limited to 'crawl-ref/source/branch.cc')
-rw-r--r-- | crawl-ref/source/branch.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/branch.cc b/crawl-ref/source/branch.cc index ff9b56658d..5b324b38e4 100644 --- a/crawl-ref/source/branch.cc +++ b/crawl-ref/source/branch.cc @@ -8,6 +8,7 @@ FixedVector<level_id, NUM_BRANCHES> brentry; FixedVector<int, NUM_BRANCHES> brdepth; +FixedVector<int, NUM_BRANCHES> branch_bribe; branch_type root_branch; const Branch& your_branch() |