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author | Michael Gagno <evilmike@gmail.com> | 2012-03-13 15:12:58 -0700 |
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committer | Michael Gagno <evilmike@gmail.com> | 2012-03-13 15:47:14 -0700 |
commit | c88a7b10361709ff34591adcfe97f6287a86577b (patch) | |
tree | c6d2903e455fe91fa58382eee575a4c1cbe050e0 /crawl-ref/source/branch.cc | |
parent | 49a5e3fe1c16cc22c57bc2d69b5021bab0663c91 (diff) | |
download | crawl-ref-c88a7b10361709ff34591adcfe97f6287a86577b.tar.gz crawl-ref-c88a7b10361709ff34591adcfe97f6287a86577b.zip |
Enable the Spider Nest.
The lair rotation is now one of spider/snake and one of shoals/swamp.
Spider still isn't finished, but it's playable. I don't know about the
branch difficulty, but we should find out soon enough.
Diffstat (limited to 'crawl-ref/source/branch.cc')
-rw-r--r-- | crawl-ref/source/branch.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/branch.cc b/crawl-ref/source/branch.cc index 60bb82666c..8091466fde 100644 --- a/crawl-ref/source/branch.cc +++ b/crawl-ref/source/branch.cc @@ -201,6 +201,6 @@ branch_type get_branch_at(const coord_def& pos) bool branch_is_unfinished(branch_type branch) { - return branch == BRANCH_SPIDER_NEST || branch == BRANCH_FOREST - || branch == BRANCH_DWARVEN_HALL || branch == BRANCH_HIVE; + return branch == BRANCH_FOREST || branch == BRANCH_DWARVEN_HALL + || branch == BRANCH_HIVE; } |