diff options
author | Steve Melenchuk <smelenchuk@gmail.com> | 2014-04-02 12:42:40 -0600 |
---|---|---|
committer | Steve Melenchuk <smelenchuk@gmail.com> | 2014-05-07 18:23:20 -0600 |
commit | b9ac4c953e9d5fae3bc23dde3f999218d396f804 (patch) | |
tree | 8548ca2b3ea15399b239c2fa493c6cd1c9908019 /crawl-ref/source/branch.h | |
parent | 35db536519c705528e4f8bf41851e58502ceb4f5 (diff) | |
download | crawl-ref-b9ac4c953e9d5fae3bc23dde3f999218d396f804.tar.gz crawl-ref-b9ac4c953e9d5fae3bc23dde3f999218d396f804.zip |
Gozag: prelimiary implementation of Bribe Branch.
Spend 3000 gold for a chance of temporarily turning some of the
inhabitants of a branch good neutral, or possibly even friendly. Bribes
are only effective against newly generated monsters (i.e. on level
creation or monsters that spawn afterwards); the fund times out over
time and more quickly with the number of enemies affected, upon which
neutral enemies turn hostile again; friendly followers will continue to
follow the player subject to occasional follow-up payments.
Diffstat (limited to 'crawl-ref/source/branch.h')
-rw-r--r-- | crawl-ref/source/branch.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/branch.h b/crawl-ref/source/branch.h index e1dac34f77..2c692ff43e 100644 --- a/crawl-ref/source/branch.h +++ b/crawl-ref/source/branch.h @@ -47,6 +47,7 @@ struct Branch extern const Branch branches[NUM_BRANCHES]; extern FixedVector<level_id, NUM_BRANCHES> brentry; extern FixedVector<int, NUM_BRANCHES> brdepth; +extern FixedVector<int, NUM_BRANCHES> branch_bribe; extern branch_type root_branch; const Branch& your_branch(); |