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authorAdam Borowski <kilobyte@angband.pl>2011-10-09 17:47:31 +0200
committerAdam Borowski <kilobyte@angband.pl>2011-10-09 17:57:38 +0200
commite7a410cc434b53dc0e57774a1e0f2954a7999edf (patch)
treee32d085791f5f769ffce86e7cd7af89a40c06437 /crawl-ref/source/branch.h
parent3aa9bb7204140929e5f2381f11e95b034137cf71 (diff)
downloadcrawl-ref-e7a410cc434b53dc0e57774a1e0f2954a7999edf.tar.gz
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Remove unused level flags, forbid exclusions in Abyss and Lab.
Old unmappable levels are gone for good, and good riddance. Thus, player_in_mappable_area() is obsolete; I removed it and stolen the name for "Lab or Abyss" check, done inconsistently in several places. Also, exclusions there were problematic -- I removed them for now, please change this back if you can fix them.
Diffstat (limited to 'crawl-ref/source/branch.h')
-rw-r--r--crawl-ref/source/branch.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/branch.h b/crawl-ref/source/branch.h
index 73db302780..9e58a1ab0b 100644
--- a/crawl-ref/source/branch.h
+++ b/crawl-ref/source/branch.h
@@ -13,8 +13,6 @@ enum branch_flag_type
BFLAG_NONE = 0,
BFLAG_NO_TELE_CONTROL = (1 << 0), // Teleport control not allowed.
- BFLAG_NOT_MAPPABLE = (1 << 1), // Branch levels not mappable.
- BFLAG_NO_MAGIC_MAP = (1 << 2), // Branch levels can't be magic mapped.
BFLAG_HAS_ORB = (1 << 3), // Orb is on the floor in this branch
BFLAG_ISLANDED = (1 << 4), // May have isolated zones with no stairs.