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authorShmuale Mark <shm.mark@gmail.com>2014-07-04 12:28:41 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-07-04 12:30:06 -0400
commitaca7260646bd97f8346007c3a0dd80cc19442a67 (patch)
treef2accbc3abf210e51164a401747a12cc7c0c5580 /crawl-ref/source/butcher.cc
parent0556778dcb5a45df7acc9d40ade0de40919873b9 (diff)
downloadcrawl-ref-aca7260646bd97f8346007c3a0dd80cc19442a67.tar.gz
crawl-ref-aca7260646bd97f8346007c3a0dd80cc19442a67.zip
Combine key names, symbolise.
Diffstat (limited to 'crawl-ref/source/butcher.cc')
-rw-r--r--crawl-ref/source/butcher.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/butcher.cc b/crawl-ref/source/butcher.cc
index f2d72913aa..4528ca62d7 100644
--- a/crawl-ref/source/butcher.cc
+++ b/crawl-ref/source/butcher.cc
@@ -24,7 +24,7 @@ static void _create_monster_hide(const item_def corpse)
// kiku_receive_corpses() creates corpses that are easily scummed
// for hides. We prevent this by setting "never_hide" as an item
// property of corpses it creates.
- if (corpse.props.exists("never_hide"))
+ if (corpse.props.exists(NEVER_HIDE_KEY))
return;
monster_type mons_class = corpse.mon_type;