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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-11 16:50:49 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-07-11 16:50:49 +0000
commitc6eeb1565529f5dbccf20abfabfc413032667a2c (patch)
treef0c182a884bf887c50f420e3c854077f7ee840bb /crawl-ref/source/chardump.h
parenta41b4e92c5c9946f76a4141fa935c72c4da10ee1 (diff)
downloadcrawl-ref-c6eeb1565529f5dbccf20abfabfc413032667a2c.tar.gz
crawl-ref-c6eeb1565529f5dbccf20abfabfc413032667a2c.zip
Added final score to morgue
Tuned abjuration parameters slightly: - Monster abjuration attenuates more the more summons it hits. - Upped player abjuration power slightly. May need more tuning. Backlight (corona or glow) makes you extremely unstealthy. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1839 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/chardump.h')
-rw-r--r--crawl-ref/source/chardump.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/crawl-ref/source/chardump.h b/crawl-ref/source/chardump.h
index e20f5c7b99..fa4b344183 100644
--- a/crawl-ref/source/chardump.h
+++ b/crawl-ref/source/chardump.h
@@ -17,9 +17,11 @@
#include <string>
-bool dump_char(const std::string &fname,
- bool show_prices,
- bool full_id = false);
+struct scorefile_entry;
+bool dump_char(const std::string &fname,
+ bool show_prices,
+ bool full_id = false,
+ const scorefile_entry *se = NULL);
void resists_screen();
void display_notes();
std::string munge_description(const std::string &inStr);