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author | elliptic <hyperelliptical@gmail.com> | 2012-09-27 19:53:11 -0400 |
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committer | elliptic <hyperelliptical@gmail.com> | 2012-09-27 20:13:32 -0400 |
commit | ccf6f9e495ee3979d2dc770cecdeaef5d8d8e13e (patch) | |
tree | 142238edf71f87841d17fde25a9f5fb04307c2f0 /crawl-ref/source/chardump.h | |
parent | 12ebb64f5b24a7c85ffa054725b16a96aae61188 (diff) | |
download | crawl-ref-ccf6f9e495ee3979d2dc770cecdeaef5d8d8e13e.tar.gz crawl-ref-ccf6f9e495ee3979d2dc770cecdeaef5d8d8e13e.zip |
Add dump_on_save option (elliott).
Option defaults to true and automatically creates/updates your character dump
whenever you save the game. Patch contributed by elliott.
Diffstat (limited to 'crawl-ref/source/chardump.h')
-rw-r--r-- | crawl-ref/source/chardump.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/chardump.h b/crawl-ref/source/chardump.h index babed1f6df..9b9707a424 100644 --- a/crawl-ref/source/chardump.h +++ b/crawl-ref/source/chardump.h @@ -26,7 +26,7 @@ enum item_origin_dump_selector class scorefile_entry; string morgue_directory(); -bool dump_char(const string &fname, bool full_id = false, +bool dump_char(const string &fname, bool quiet = false, bool full_id = false, const scorefile_entry *se = NULL); void dump_map(const char* fname, bool debug = false, bool dist = false); void dump_map(FILE *fp, bool debug = false, bool dist = false); |