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authorDarshan Shaligram <dshaligram@users.sourceforge.net>2010-07-03 11:05:20 +0530
committerDarshan Shaligram <dshaligram@users.sourceforge.net>2010-07-03 11:47:55 +0530
commit2756694d7f9e634c5f317706063c573b7b72ddbc (patch)
tree781a28fc17c22df8c44b92d530f9a7a11f22ddd9 /crawl-ref/source/cloud.h
parent74f18d0d78a9eee0133fa88e396775bae50ac117 (diff)
downloadcrawl-ref-2756694d7f9e634c5f317706063c573b7b72ddbc.tar.gz
crawl-ref-2756694d7f9e634c5f317706063c573b7b72ddbc.zip
Implement chaos-brand melee effects for being engulfed in CLOUD_CHAOS (Mu).
Diffstat (limited to 'crawl-ref/source/cloud.h')
-rw-r--r--crawl-ref/source/cloud.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/cloud.h b/crawl-ref/source/cloud.h
index cb61789ddb..de05411d2d 100644
--- a/crawl-ref/source/cloud.h
+++ b/crawl-ref/source/cloud.h
@@ -74,8 +74,8 @@ int resist_fraction(int resist, int bonus_res = 0);
int max_cloud_damage(cloud_type cl_type, int power = -1);
void in_a_cloud(void);
-std::string cloud_name(int cloudno);
-std::string cloud_name(cloud_type type);
+std::string cloud_name_at_index(int cloudno);
+std::string cloud_type_name(cloud_type type, bool terse = true);
int get_cloud_colour(int cloudno);
bool is_damaging_cloud(cloud_type type, bool temp = false);