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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 14:47:09 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-04 14:47:09 +0000
commitca98a8399e80e0fa440298a6ddf383d706343088 (patch)
treeefb9093515837fa9c2137965baf513cc447d308d /crawl-ref/source/clua.cc
parent7326d539ae67aba12e9a49dd94b2fe419845c759 (diff)
downloadcrawl-ref-ca98a8399e80e0fa440298a6ddf383d706343088.tar.gz
crawl-ref-ca98a8399e80e0fa440298a6ddf383d706343088.zip
Disallow vampires from draining summoned creatures to be consistent with
summoned creatures being incapable of bleeding on the floor. This makes things more difficult for Vampires; on the other hand there was a (more or less) recent change that lets them regain 1 hp *per turn* when draining corpses. We might also increase the duration of blood potions... Apart from that, various clean-ups. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6393 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/clua.cc')
-rw-r--r--crawl-ref/source/clua.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/clua.cc b/crawl-ref/source/clua.cc
index f9682b8206..7107dc6355 100644
--- a/crawl-ref/source/clua.cc
+++ b/crawl-ref/source/clua.cc
@@ -1620,11 +1620,11 @@ static int food_eat(lua_State *ls)
static int food_rotting(lua_State *ls)
{
LUA_ITEM(item, 1);
+
bool rotting = false;
if (item && item->base_type == OBJ_FOOD && item->sub_type == FOOD_CHUNK)
- {
rotting = food_is_rotten(*item);
- }
+
lua_pushboolean(ls, rotting);
return (1);
}