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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-11 11:39:55 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-11 11:39:55 +0000 |
commit | e301d18c8ff880246d068b2081225a2385df206d (patch) | |
tree | 595349c2842461f0f076f562e9d4288f9b3b8277 /crawl-ref/source/clua.cc | |
parent | 7b339ae5ffe5b43232561f9fc2980aae1321b9a6 (diff) | |
download | crawl-ref-e301d18c8ff880246d068b2081225a2385df206d.tar.gz crawl-ref-e301d18c8ff880246d068b2081225a2385df206d.zip |
Reintroducing Throwing.
s/SK_RANGED_COMBAT/SK_THROWING
Only thrown weapons, darts and slings train Throwing
and benefit from this skill. Added Slings/Throwing and
Darts/Throwing to the cross training pairs in skill2.cc.
For most cases ranged combat could be simply replaced with
throwing. For some, such as effSkill in item_use.cc or
starting skills I tried to choose reasonable replacements.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2070 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/clua.cc')
-rw-r--r-- | crawl-ref/source/clua.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/clua.cc b/crawl-ref/source/clua.cc index 85e73b20df..c1a43d91ef 100644 --- a/crawl-ref/source/clua.cc +++ b/crawl-ref/source/clua.cc @@ -1386,7 +1386,7 @@ static int l_item_weap_skill(lua_State *ls) return (0); int skill = range_skill(*item); - if (skill == SK_RANGED_COMBAT) + if (skill == SK_THROWING) skill = weapon_skill(*item); if (skill == SK_FIGHTING) return (0); |