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authorJesse Luehrs <doy@tozt.net>2014-08-01 23:58:56 -0400
committerJesse Luehrs <doy@tozt.net>2014-08-02 01:14:00 -0400
commit6f6660eea0976e648064d117ecbc6a7710c80dff (patch)
tree1fac8df4c5713977b453c13799484b3353748728 /crawl-ref/source/cmd-keys.h
parentd4b779af619a8643968600a41d38d85fc82bd2b7 (diff)
downloadcrawl-ref-6f6660eea0976e648064d117ecbc6a7710c80dff.tar.gz
crawl-ref-6f6660eea0976e648064d117ecbc6a7710c80dff.zip
add map view command to find the next explore target
This is useful for when you get the "Partly explored, can't reach some places." message, but have no idea where the part that's unexplored actually is (because it's in a corner behind a plant or something). It's also useful if you don't actually want to use autoexplore (because there are dangerous monsters out of line of sight, for instance), but you do want to know which part of the level you still need to (carefully) explore.
Diffstat (limited to 'crawl-ref/source/cmd-keys.h')
-rw-r--r--crawl-ref/source/cmd-keys.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/cmd-keys.h b/crawl-ref/source/cmd-keys.h
index d5b71d4bad..7f99d5f6e3 100644
--- a/crawl-ref/source/cmd-keys.h
+++ b/crawl-ref/source/cmd-keys.h
@@ -331,6 +331,7 @@
{',', CMD_MAP_GOTO_TARGET},
{';', CMD_MAP_GOTO_TARGET},
{'!', CMD_MAP_ANNOTATE_LEVEL},
+{'o', CMD_MAP_EXPLORE},
{ESCAPE, CMD_MAP_EXIT_MAP},
#ifdef CLUA_BINDINGS
{CONTROL('I'), CMD_AUTOFIGHT},