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author | Jay3.1415 <no@mail.com> | 2012-10-15 00:43:41 +0200 |
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committer | Florian Diebold <flodiebold@gmail.com> | 2012-10-23 12:39:48 +0200 |
commit | 0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2 (patch) | |
tree | 4cd2e5b278c6a4e9c432c574395bb4a5a4efffb7 /crawl-ref/source/colour.h | |
parent | 93e47c4cd769153ac7679753bf69c57618ee9493 (diff) | |
download | crawl-ref-0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2.tar.gz crawl-ref-0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2.zip |
Remove unnecessary includes from header files.
For most header files, this only saves on having to recompile a
small number of source files, but there are also a few headers
where small changes would now take significantly less time.
This is most obvious for the Tiles build for which the dependencies
have been greatly reduced, so that the only additional includes
when compared to console are strictly library or tile related.
Diffstat (limited to 'crawl-ref/source/colour.h')
-rw-r--r-- | crawl-ref/source/colour.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/colour.h b/crawl-ref/source/colour.h index 3f47221ea8..e593171282 100644 --- a/crawl-ref/source/colour.h +++ b/crawl-ref/source/colour.h @@ -1,7 +1,7 @@ #ifndef COLOUR_H #define COLOUR_H -#include "mon-info.h" +struct monster_info; // various elemental colour schemes... used for abstracting random // short lists. When adding colours, please also add their names in |