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authorAdam Borowski <kilobyte@angband.pl>2011-08-09 03:35:33 +0200
committerAdam Borowski <kilobyte@angband.pl>2011-08-09 03:35:33 +0200
commit938afc2ac0c76619027d7e043f9f87636d443879 (patch)
tree9c2738deda92db29778efd4a703f4ae8a1712404 /crawl-ref/source/colour.h
parentc4bde160c8151f85aa2f7b4adafcc80af03113f9 (diff)
downloadcrawl-ref-938afc2ac0c76619027d7e043f9f87636d443879.tar.gz
crawl-ref-938afc2ac0c76619027d7e043f9f87636d443879.zip
Require explicit enums for Lua colours.
In theory, we could allow defining them with a floating name, marshalling that by string and so on, but that'd be a large pile of useless work.
Diffstat (limited to 'crawl-ref/source/colour.h')
-rw-r--r--crawl-ref/source/colour.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/source/colour.h b/crawl-ref/source/colour.h
index c99f5ad650..a131fd660c 100644
--- a/crawl-ref/source/colour.h
+++ b/crawl-ref/source/colour.h
@@ -59,7 +59,8 @@ enum element_type
ETC_TORNADO, // twisting swirls of gray
ETC_LIQUEFIED, // ripples of yellow and brown.
ETC_SWAMP_TREE, // colour of trees on water
- ETC_FIRST_LUA = 96, // colour indices have to be <128
+ ETC_DISCO = 96,
+ ETC_FIRST_LUA = ETC_DISCO, // colour indices have to be <128
};
typedef int (*element_colour_calculator)(int, const coord_def&);