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author | Steve Melenchuk <smelenchuk@gmail.com> | 2013-06-09 22:51:10 -0600 |
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committer | Steve Melenchuk <smelenchuk@gmail.com> | 2013-06-09 22:53:09 -0600 |
commit | 9b01d5cde6fa2c23e548116169512c789dacbcf4 (patch) | |
tree | 81dd4d4330f5c12f7b10328bcc9ec56450ba574e /crawl-ref/source/colour.h | |
parent | 170f4674545cc3570d30bb61e757c1bdb9ee6e4b (diff) | |
download | crawl-ref-9b01d5cde6fa2c23e548116169512c789dacbcf4.tar.gz crawl-ref-9b01d5cde6fa2c23e548116169512c789dacbcf4.zip |
Allow ETC_* feature colours to affect some displayed tiles.
Right now, this operates for floors, rock walls, and stone walls; if
some other colour really needs to be impacted, this code can probably be
extended to suit.
Yes, this means that pan_disco_hall now works in tiles!!!
Diffstat (limited to 'crawl-ref/source/colour.h')
-rw-r--r-- | crawl-ref/source/colour.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/colour.h b/crawl-ref/source/colour.h index 74d6493678..be427936c1 100644 --- a/crawl-ref/source/colour.h +++ b/crawl-ref/source/colour.h @@ -9,6 +9,7 @@ struct monster_info; enum element_type { ETC_FIRE = 32, // fiery colours (must be first and > highest colour) + ETC_FIRST = ETC_FIRE, ETC_ICE, // icy colours ETC_EARTH, // earthy colours ETC_ELECTRICITY, // electrical side of air |