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author | Adam Borowski <kilobyte@angband.pl> | 2011-12-27 14:25:41 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2011-12-27 14:54:41 +0100 |
commit | e3fa086cb21dd4ea0416ac2ae657df5e39547bca (patch) | |
tree | 0003d02a632059d05be1f593e40f7b73cbf5ff78 /crawl-ref/source/colour.h | |
parent | 9f0e7f371c1fd151bc15c804e0f94417014ba65e (diff) | |
download | crawl-ref-e3fa086cb21dd4ea0416ac2ae657df5e39547bca.tar.gz crawl-ref-e3fa086cb21dd4ea0416ac2ae657df5e39547bca.zip |
Use a regular elemental colour rather than recolouring hacks for subtractors.
It'd be nice to have a flowing rainbow tile as well.
Diffstat (limited to 'crawl-ref/source/colour.h')
-rw-r--r-- | crawl-ref/source/colour.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/colour.h b/crawl-ref/source/colour.h index b5c17248da..8635cfec8f 100644 --- a/crawl-ref/source/colour.h +++ b/crawl-ref/source/colour.h @@ -60,6 +60,7 @@ enum element_type ETC_LIQUEFIED, // ripples of yellow and brown. ETC_SWAMP_TREE, // colour of trees on water ETC_ORB_GLOW, // halo coming from the Orb of Zot + ETC_SUBTRACTOR, // subtractor snakes ETC_DISCO = 96, ETC_FIRST_LUA = ETC_DISCO, // colour indices have to be <128 |