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author | dploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-27 21:49:35 +0000 |
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committer | dploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-27 21:49:35 +0000 |
commit | a0b40ce9a2db02a88b27380b50816fe43bf77f28 (patch) | |
tree | ec87ede784785051cd06f5554df5bf481402f530 /crawl-ref/source/command.cc | |
parent | bcf3f0ccf9f4ea5f2d1557273d2b8c2c45855c1e (diff) | |
download | crawl-ref-a0b40ce9a2db02a88b27380b50816fe43bf77f28.tar.gz crawl-ref-a0b40ce9a2db02a88b27380b50816fe43bf77f28.zip |
Some fixes to the ?? screen.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6175 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/command.cc')
-rw-r--r-- | crawl-ref/source/command.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc index 3b4d84c5c0..91d828d4c0 100644 --- a/crawl-ref/source/command.cc +++ b/crawl-ref/source/command.cc @@ -1743,7 +1743,7 @@ static void _add_formatted_keyhelp(column_composer &cols) "\n" "<h>Item types (and common commands)\n" "<cyan>)</cyan> : hand weapons (<w>w</w>ield)\n" - "<brown>(</brown> : missiles (<w>Q</w>uiver, <w>f</w>ire, <w>(</w> to cycle ammo)\n" + "<brown>(</brown> : missiles (<w>Q</w>uiver, <w>f</w>ire, <w>(</w> cycle)\n" "<cyan>[</cyan> : armour (<w>W</w>ear and <w>T</w>ake off)\n" "<brown>%</brown> : corpses and food (<w>c</w>hop up and <w>e</w>at)\n" "<w>?</w> : scrolls (<w>r</w>ead)\n" @@ -1789,7 +1789,7 @@ static void _add_formatted_keyhelp(column_composer &cols) 1, "<h>Game Saving and Quitting:\n" "<w>S</w> : Save game and exit\n" - "<w>Ctrl-X</w> : Save game without query and exit\n" + "<w>Ctrl-X</w> : save and eXit without query\n" "<w>Ctrl-Q</w> : Quit without saving\n", true, true, _cmdhelp_textfilter); @@ -1827,8 +1827,8 @@ static void _add_formatted_keyhelp(column_composer &cols) "<w>i</w> : show Inventory list\n" "<w>]</w> : show inventory of equipped items\n" "<w>{</w> : inscribe item\n" - "<w>f</w> : Fire or throw an item\n" - "<w>F</w> : Fire or throw an item without quivering it\n" + "<w>f</w> : Fire next appropriate item\n" + "<w>F</w> : select an item and Fire it\n" "<w>(</w> : cycle current ammunition\n" "<w>e</w> : Eat food (but tries floor first)\n" "<w>q</w> : Quaff a potion\n" |