summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/command.cc
diff options
context:
space:
mode:
authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-02 13:43:22 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-02 13:43:22 +0000
commitb76663efc3848fa64e0133a55b339f691472e217 (patch)
treecafed5a231120970545f60d3a41d2413859be3b3 /crawl-ref/source/command.cc
parentd764d49f10bab7f7c52cd2bf162dce86d02d822e (diff)
downloadcrawl-ref-b76663efc3848fa64e0133a55b339f691472e217.tar.gz
crawl-ref-b76663efc3848fa64e0133a55b339f691472e217.zip
Since there's currently only one type of portal vault (labyrinths are
treated differently) change the gate description to "gateway to a bazaar", so the bazaar description can actually be searched for. Eventually we might like to include Labyrinths, portal vaults, the Abyss and Pandemonium in the branch descriptions. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6334 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/command.cc')
-rw-r--r--crawl-ref/source/command.cc17
1 files changed, 13 insertions, 4 deletions
diff --git a/crawl-ref/source/command.cc b/crawl-ref/source/command.cc
index 30651524f8..b9c51b7449 100644
--- a/crawl-ref/source/command.cc
+++ b/crawl-ref/source/command.cc
@@ -41,6 +41,7 @@
#include "mon-pick.h"
#include "mon-util.h"
#include "ouch.h"
+#include "place.h"
#include "player.h"
#include "quiver.h"
#include "religion.h"
@@ -1020,8 +1021,16 @@ static std::vector<std::string> _get_branch_keys()
names.push_back(branch.shortname);
}
-
- return names;
+/*
+ // Maybe include other level areas, as well.
+ for (int i = LEVEL_LABYRINTH; i < NUM_LEVEL_AREA_TYPES; i++)
+ {
+ names.push_back(place_name(
+ get_packed_place(BRANCH_MAIN_DUNGEON, 1,
+ static_cast<level_area_type>(i)), true));
+ }
+*/
+ return (names);
}
static bool _monster_filter(std::string key, std::string body)
@@ -1750,8 +1759,8 @@ static void _add_formatted_keyhelp(column_composer &cols)
"<lightcyan>";
get_item_symbol(DNGN_ITEM_BOOK, &ch, &colour);
- item_types += static_cast<char>(ch);
- item_types +=
+ item_types += static_cast<char>(ch);
+ item_types +=
"</lightcyan> : books (<w>r</w>ead, <w>M</w>emorise and <w>z</w>ap)\n"
"<brown>\\</brown> : staves and rods (<w>w</w>ield and e<w>v</w>oke)\n"
"<lightgreen>}</lightgreen> : miscellaneous items (e<w>v</w>oke)\n"