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authorAdam Borowski <kilobyte@angband.pl>2013-11-14 17:21:58 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-11-15 21:03:43 +0100
commit04ab49bde8bfadd87c7897b3319238b1da561812 (patch)
treeafd986d551f519de290313bb485d0ee1bfa743c2 /crawl-ref/source/coord.h
parent51aa1dcc06634d7d1851e964ac63b3c1fca3e1cf (diff)
downloadcrawl-ref-04ab49bde8bfadd87c7897b3319238b1da561812.tar.gz
crawl-ref-04ab49bde8bfadd87c7897b3319238b1da561812.zip
Drop unnecessary parentheses from return statements.
Diffstat (limited to 'crawl-ref/source/coord.h')
-rw-r--r--crawl-ref/source/coord.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/crawl-ref/source/coord.h b/crawl-ref/source/coord.h
index f6c8929537..e7eb162372 100644
--- a/crawl-ref/source/coord.h
+++ b/crawl-ref/source/coord.h
@@ -5,18 +5,18 @@ coord_def random_in_bounds();
static inline bool in_bounds_x(int x)
{
- return (x > X_BOUND_1 && x < X_BOUND_2);
+ return x > X_BOUND_1 && x < X_BOUND_2;
}
static inline bool in_bounds_y(int y)
{
- return (y > Y_BOUND_1 && y < Y_BOUND_2);
+ return y > Y_BOUND_1 && y < Y_BOUND_2;
}
// Returns true if inside the area the player can move and dig (ie exclusive).
static inline bool in_bounds(int x, int y)
{
- return (x > X_BOUND_1 && x < X_BOUND_2 && y > Y_BOUND_1 && y < Y_BOUND_2);
+ return x > X_BOUND_1 && x < X_BOUND_2 && y > Y_BOUND_1 && y < Y_BOUND_2;
}
// Returns true if inside the area the player can map (ie inclusive).
@@ -24,7 +24,7 @@ static inline bool in_bounds(int x, int y)
// ring of rock to frame the level.
static inline bool map_bounds(int x, int y)
{
- return (x >= X_BOUND_1 && x <= X_BOUND_2 && y >= Y_BOUND_1 && y <= Y_BOUND_2);
+ return x >= X_BOUND_1 && x <= X_BOUND_2 && y >= Y_BOUND_1 && y <= Y_BOUND_2;
}
static inline bool in_bounds(const coord_def &p)
@@ -47,8 +47,8 @@ bool map_bounds_with_margin(coord_def p, int margin) PURE;
// Determines if the coordinate is within bounds of an LOS array.
static inline bool show_bounds(const coord_def &p)
{
- return (p.x >= 0 && p.x < ENV_SHOW_DIAMETER
- && p.y >= 0 && p.y < ENV_SHOW_DIAMETER);
+ return p.x >= 0 && p.x < ENV_SHOW_DIAMETER
+ && p.y >= 0 && p.y < ENV_SHOW_DIAMETER;
}
int grid_distance(const coord_def& p1, const coord_def& p2) PURE;