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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-09 18:49:14 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-09 18:49:14 +0000
commit31ecf11f2b7ff57426fb26fce5e3e63444e743c3 (patch)
treeb1b833eea1ac7f74044df506716ef65468127945 /crawl-ref/source/dat/database/FAQ.txt
parent8387025f9dbca1c317d332b8e17661d55d5928bb (diff)
downloadcrawl-ref-31ecf11f2b7ff57426fb26fce5e3e63444e743c3.tar.gz
crawl-ref-31ecf11f2b7ff57426fb26fce5e3e63444e743c3.zip
* Add tile for Nergalle, who's actually not all that ugly but apparently
has a really bad fashion sense. * Add a sticky flame marker for monsters. * Replace the trapdoor spider tile with a less original, but nicer one. * Improve shopping interface: replace "examine item" command with a toggle between browsing and shopping. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9397 c06c8d41-db1a-0410-9941-cceddc491573
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1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dat/database/FAQ.txt b/crawl-ref/source/dat/database/FAQ.txt
index c8d4145e59..7b79ece236 100644
--- a/crawl-ref/source/dat/database/FAQ.txt
+++ b/crawl-ref/source/dat/database/FAQ.txt
@@ -378,7 +378,7 @@ paths in the dc-xxxx.txt files. For the compilation to be successful, you may
also need to delete or rename the *.png files in rltiles/. Upon compilation,
the newly rolled *.png files are copied into the dat/tiles/ folder which is
where the game accesses the tiles it needs. You can then share these files
-with others players, so they can use your tileset without having to compile
+with other players, so they can use your tileset without having to compile
the game.
If you've created some nice new tiles or variations of existing ones you'd