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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-21 12:38:42 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-21 12:38:42 +0000
commit48628de4eb02b840f1bdcdf06e149d777f643394 (patch)
treea146c3a724f90b1bc1b304e969ef56200e655cee /crawl-ref/source/dat/database/FAQ.txt
parentcda0d0202db4b3368d423c345225cc1d63fa2ee5 (diff)
downloadcrawl-ref-48628de4eb02b840f1bdcdf06e149d777f643394.tar.gz
crawl-ref-48628de4eb02b840f1bdcdf06e149d777f643394.zip
Grammar fix.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8655 c06c8d41-db1a-0410-9941-cceddc491573
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@@ -156,7 +156,7 @@ I keep getting murdered by my own ghosts. Can I deactivate them?
%%%%
A:ghosts
-No, there isn't. On the plus side, once a ghost has been loaded onto a
+No, you can't. On the plus side, once a ghost has been loaded onto a
level, it won't be loaded again - unless you happen to die on that level.
Keep in mind that you don't absolutely have to fight every monster you meet,
and with ghosts it's even easier: they cannot leave the level they were