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authorShmuale Mark <shm.mark@gmail.com>2014-04-24 21:58:41 -0400
committerShmuale Mark <shm.mark@gmail.com>2014-04-24 23:06:22 -0400
commit89cd1729901393a715455bbc7cd37db841a99b58 (patch)
tree749eb71732f428ce47b30364ddb3f4093006e07f /crawl-ref/source/dat/des/serial
parent6ef07e7555332feedebfac3b8b356fade8ca11dc (diff)
downloadcrawl-ref-89cd1729901393a715455bbc7cd37db841a99b58.tar.gz
crawl-ref-89cd1729901393a715455bbc7cd37db841a99b58.zip
Remove giant goldfish.
Given the problems with water monsters, the niche for "melee-only general placement" is already filled out by big fish on the low end for sewers and such and sharks on the higher end for Lair and Shoals. The spawn weights and vault placements have been pretty evenly split between the two.
Diffstat (limited to 'crawl-ref/source/dat/des/serial')
-rw-r--r--crawl-ref/source/dat/des/serial/aquarium.des5
1 files changed, 2 insertions, 3 deletions
diff --git a/crawl-ref/source/dat/des/serial/aquarium.des b/crawl-ref/source/dat/des/serial/aquarium.des
index 81d0ee4197..9606cd8572 100644
--- a/crawl-ref/source/dat/des/serial/aquarium.des
+++ b/crawl-ref/source/dat/des/serial/aquarium.des
@@ -10,8 +10,7 @@
# branch. The contents are as follows:
# -> D:1-3 grass, bushes, butterfly
# -> D:4-6 some shallow water, fungus, bat
-# -> D:7-9 deep water, giant goldfish, big fish
-# -> D:10-12 deep water, giant goldfish, big fish
+# -> D:7-12 deep water, shark, big fish
# -> D:13-15 deep water, electric eel, shark, sea snake, snapping turtle
# -> D:16-18 ice, polar bear, yak, death yak, wolf
# -> D:19-21 ice, ice beast, simulacrum, freezing clouds
@@ -118,7 +117,7 @@ function init_aquarium(e)
elseif you.absdepth() <= 9 then
e.kfeat('w = w')
e.kmons('w = w:' .. nothing_weight .. [[ nothing /
- w:6 generate_awake giant goldfish /
+ w:6 generate_awake shark /
w:6 generate_awake big fish /
w:3 generate_awake electric eel]] )
elseif you.absdepth() <= 12 then