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author | Translators <crawl-ref-discuss@lists.sourceforge.net> | 2012-08-07 15:47:14 +0200 |
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committer | Raphael Langella <raphael.langella@gmail.com> | 2012-08-08 00:42:11 +0200 |
commit | 1f7fde6d1b93ada4d4b400c0933b1e96750a8668 (patch) | |
tree | b9bc86400f4cfa79b72252ae428601e1130fd45c /crawl-ref/source/dat/descript/tutorial.txt | |
parent | 76d0bde52347d070a7309b0f5cb4249df1303e97 (diff) | |
download | crawl-ref-1f7fde6d1b93ada4d4b400c0933b1e96750a8668.tar.gz crawl-ref-1f7fde6d1b93ada4d4b400c0933b1e96750a8668.zip |
Transifex format fix.
Signed-off-by: Raphaël Langella <raphael.langella@gmail.com>
Diffstat (limited to 'crawl-ref/source/dat/descript/tutorial.txt')
-rw-r--r-- | crawl-ref/source/dat/descript/tutorial.txt | 276 |
1 files changed, 175 insertions, 101 deletions
diff --git a/crawl-ref/source/dat/descript/tutorial.txt b/crawl-ref/source/dat/descript/tutorial.txt index b69c5c33e5..f86467d392 100644 --- a/crawl-ref/source/dat/descript/tutorial.txt +++ b/crawl-ref/source/dat/descript/tutorial.txt @@ -9,7 +9,9 @@ Also, press <w>Space</w> to clear the <cyan>--more--</cyan> prompts. ############################################## tutorial1 start -In this lesson you're going to learn how to move around and explore a level. You can move <localtiles>by clicking somewhere with your <w>[Mouse]</w>, or </localtiles>with the <w>[arrow keys]</w>. +In this lesson you're going to learn how to move around and explore a level. +You can move <localtiles>by clicking somewhere with your <w>[Mouse]</w>, or +</localtiles>with the <w>[arrow keys]</w>. %%%% tutorial1 go_on @@ -17,66 +19,96 @@ You're doing great! Now, explore a bit until you reach the next blue square. %%%% tutorial1 diagonal -You can move diagonally by way of the <w>[number pad]</w> (try Numlock on/off) or by using the <w>[vi keys]</w>. +You can move diagonally by way of the <w>[number pad]</w> (try Numlock on/off) +or by using the <w>[vi keys]</w>. -<w></w> Numpad: <w>7 8 9</w> vi-keys: <w>$cmd[CMD_MOVE_UP_LEFT] $cmd[CMD_MOVE_UP] $cmd[CMD_MOVE_UP_RIGHT]</w> +<w></w> Numpad: <w>7 8 9</w> vi-keys: +<w>$cmd[CMD_MOVE_UP_LEFT] $cmd[CMD_MOVE_UP] $cmd[CMD_MOVE_UP_RIGHT]</w> <w></w> \|/ \|/ -<w></w> <w>4</w>-<w>.</w>-<w>6</w> <w>$cmd[CMD_MOVE_LEFT]</w>-<w>.</w>-<w>$cmd[CMD_MOVE_RIGHT]</w> +<w></w> <w>4</w>-<w>.</w>-<w>6</w> +<w>$cmd[CMD_MOVE_LEFT]</w>-<w>.</w>-<w>$cmd[CMD_MOVE_RIGHT]</w> <w></w> /|\ /|\ -<w></w> <w>1 2 3</w> <w>$cmd[CMD_MOVE_DOWN_LEFT] $cmd[CMD_MOVE_DOWN] $cmd[CMD_MOVE_DOWN_RIGHT]</w> +<w></w> <w>1 2 3</w> <w>$cmd[CMD_MOVE_DOWN_LEFT] +$cmd[CMD_MOVE_DOWN] $cmd[CMD_MOVE_DOWN_RIGHT]</w> <localtiles>You can also move using <w>[Mouse clicks]</w>.</localtiles> %%%% tutorial1 shiftmove -A quicker way to 'run' through a corridor is to press <w>[Shift]</w> along with the <w>[number pad]</w> (try Numlock on/off) or <w>[vi keys]</w>. +A quicker way to 'run' through a corridor is to press <w>[Shift]</w> along with +the <w>[number pad]</w> (try Numlock on/off) or <w>[vi keys]</w>. %%%% tutorial1 downstairs -When standing on a staircase leading downwards, you can enter the next level with <w>[$cmd[CMD_GO_DOWNSTAIRS]]</w><localtiles> or with <w>[Shift-Click]</w> on your character</localtiles>. +When standing on a staircase leading downwards, you can enter the next level +with <w>[$cmd[CMD_GO_DOWNSTAIRS]]</w><localtiles> or with <w>[Shift-Click]</w> +on your character</localtiles>. %%%% tutorial1 levelmap # Messy, repeating the same things for <console> and <webtiles> -What's this? To find out where you are, <tiles>have a look at the <w>minimap</w> to the right of the screen.</tiles><localtiles> You can have a closer look at a part of the map with a <w>[right mouseclick]</w> and also can travel there with a <w>[leftclick]</w>.</localtiles><webtiles>You can enter the overmap view with <w>[$cmd[CMD_DISPLAY_MAP]]</w> and then move the cursor around to look around the level. You also can travel wherever your cursor is pointing by pressing <w>[.]</w> or <w>[Enter]</w>. Press <w>[Escape]</w> to return to the normal game mode.</webtiles><console>enter the overmap view with <w>[$cmd[CMD_DISPLAY_MAP]]</w> and then move the cursor around to look around the level. You also can travel wherever your cursor is pointing by pressing <w>[.]</w> or <w>[Enter]</w>. Press <w>[Escape]</w> to return to the normal game mode.</console> +What's this? To find out where you are, <tiles>have a look at the +<w>minimap</w> to the right of the screen.</tiles><localtiles> You can have a +closer look at a part of the map with a <w>[right mouseclick]</w> and also can +travel there with a <w>[leftclick]</w>.</localtiles><webtiles>You can enter the +overmap view with <w>[$cmd[CMD_DISPLAY_MAP]]</w> and then move the cursor +around to look around the level. You also can travel wherever your cursor is +pointing by pressing <w>[.]</w> or <w>[Enter]</w>. Press <w>[Escape]</w> to +return to the normal game mode.</webtiles><console>enter the overmap view with +<w>[$cmd[CMD_DISPLAY_MAP]]</w> and then move the cursor around to look around +the level. You also can travel wherever your cursor is pointing by pressing +<w>[.]</w> or <w>[Enter]</w>. Press <w>[Escape]</w> to return to the normal +game mode.</console> %%%% tutorial1 autoexplore -Exploring manually can get tedious after a while, so you might want to let that happen automatically. Try it by pressing <w>[$cmd[CMD_EXPLORE]]</w>. +Exploring manually can get tedious after a while, so you might want to let that +happen automatically. Try it by pressing <w>[$cmd[CMD_EXPLORE]]</w>. %%%% tutorial1 exclusion -Some dangerous ground is marked with <w>exclusions</w>. Autoexplore <localtiles>(including by <w>[mouseclick]</w>! </localtiles>will not lead you into exclusions. Instead you will automatically stop. +Some dangerous ground is marked with <w>exclusions</w>. Autoexplore +<localtiles>(including by <w>[mouseclick]</w>! </localtiles>will not lead you +into exclusions. Instead you will automatically stop. -However, autoexplore will move you safely around exclusions so you may continue by pressing <w>[$cmd[CMD_EXPLORE]]</w>. +However, autoexplore will move you safely around exclusions so you may continue +by pressing <w>[$cmd[CMD_EXPLORE]]</w>. %%%% tutorial1 autoexplore_announce -Autoexplore will stop to announce features and items. To travel directly to the stairs, you can <localtiles><w>[click]</w> on them or you can </localtiles>press <w>[$cmd[CMD_DISPLAY_MAP] << Enter]</w>. +Autoexplore will stop to announce features and items. To travel directly to the +stairs, you can <localtiles><w>[click]</w> on them or you can +</localtiles>press <w>[$cmd[CMD_DISPLAY_MAP] << Enter]</w>. %%%% tutorial1 tutorial_end Congratulations! You've completed the first lesson! -To exit the tutorial, simply go up these stairs with <w>[$cmd[CMD_GO_UPSTAIRS]]</w><localtiles> or by <w>[Shift-clicking]</w> on your character</localtiles>. Confirm the resulting prompt with an uppercase <w>[Y]</w>. +To exit the tutorial, simply go up these stairs with +<w>[$cmd[CMD_GO_UPSTAIRS]]</w><localtiles> or by <w>[Shift-clicking]</w> on +your character</localtiles>. Confirm the resulting prompt with an uppercase +<w>[Y]</w>. %%%% tutorial1 newlevel A new level! To begin with, head over to that door to the right. -Also, remember: You can reread old messages with <w>[$cmd[CMD_REPLAY_MESSAGES]]</w>. +Also, remember: You can reread old messages with +<w>[$cmd[CMD_REPLAY_MESSAGES]]</w>. %%%% tutorial1 door -You can open a closed door by walking into it. To close an open door, press <w>[$cmd[CMD_CLOSE_DOOR]]</w>. +You can open a closed door by walking into it. To close an open door, press +<w>[$cmd[CMD_CLOSE_DOOR]]</w>. %%%% tutorial1 secret_door_glass -It doesn't look like the corridor ends here. Try searching for a secret door with <w>[$cmd[CMD_REST]]</w>. This process might spend multiple turns. +It doesn't look like the corridor ends here. Try searching for a secret door +with <w>[$cmd[CMD_REST]]</w>. This process might spend multiple turns. %%%% tutorial1 water @@ -84,30 +116,36 @@ Note how you can move through shallow but not through deep water. %%%% tutorial1 secret_door_wall -A dead-end! Or, wait... is it another secret door? Try searching again with <w>[$cmd[CMD_REST]]</w> once again. +A dead-end! Or, wait... is it another secret door? Try searching again with +<w>[$cmd[CMD_REST]]</w> once again. %%%% tutorial1 upstairs -When standing on a staircase leading upwards, you can enter the previous level with <w>[$cmd[CMD_GO_UPSTAIRS]]</w><localtiles> or by <w>[Shift-clicking]</w> on your character</localtiles>. +When standing on a staircase leading upwards, you can enter the previous level +with <w>[$cmd[CMD_GO_UPSTAIRS]]</w><localtiles> or by <w>[Shift-clicking]</w> +on your character</localtiles>. %%%% tutorial1 exit -# A single screen recapping all commands. <yellow>Movement commands</yellow> - Numpad: <w>7 8 9</w> vi-keys: <w>$cmd[CMD_MOVE_UP_LEFT] $cmd[CMD_MOVE_UP] $cmd[CMD_MOVE_UP_RIGHT]</w> + Numpad: <w>7 8 9</w> vi-keys: <w>$cmd[CMD_MOVE_UP_LEFT] +$cmd[CMD_MOVE_UP] $cmd[CMD_MOVE_UP_RIGHT]</w> \|/ \|/ - <w>4</w>-<w>.</w>-<w>6</w> <w>$cmd[CMD_MOVE_LEFT]</w>-<w>.</w>-<w>$cmd[CMD_MOVE_RIGHT]</w> + <w>4</w>-<w>.</w>-<w>6</w> +<w>$cmd[CMD_MOVE_LEFT]</w>-<w>.</w>-<w>$cmd[CMD_MOVE_RIGHT]</w> /|\ /|\ - <w>1 2 3</w> <w>$cmd[CMD_MOVE_DOWN_LEFT] $cmd[CMD_MOVE_DOWN] $cmd[CMD_MOVE_DOWN_RIGHT]</w> + <w>1 2 3</w> <w>$cmd[CMD_MOVE_DOWN_LEFT] +$cmd[CMD_MOVE_DOWN] $cmd[CMD_MOVE_DOWN_RIGHT]</w> <w>Shift + direction</w> moves you several squares into this direction. - <localtiles>You also can move by <w>clicking</w> somewhere in sight or on the <w>minimap</w>.</localtiles> + <localtiles>You also can move by <w>clicking</w> somewhere in sight or on the +<w>minimap</w>.</localtiles> <yellow>Staircases</yellow> @@ -132,46 +170,61 @@ tutorial1 exit <localtiles>mouseclick on the <w>minimap</w> - </localtiles><webtiles><w>$cmd[CMD_DISPLAY_MAP]</w> enter the level map, travel with <w>Enter</w> + </localtiles><webtiles><w>$cmd[CMD_DISPLAY_MAP]</w> enter the level map, +travel with <w>Enter</w> - </webtiles><console><w>$cmd[CMD_DISPLAY_MAP]</w> enter the level map, travel with <w>Enter</w> + </webtiles><console><w>$cmd[CMD_DISPLAY_MAP]</w> enter the level map, travel +with <w>Enter</w> </console><w>$cmd[CMD_EXPLORE]</w> autoexplore - <cyan>Press <w>any key</w> to clear this screen...</cyan> + <cyan>Press <w>any key</w> to clear this +screen...</cyan> %%%% ############################################## # Tutorial map 2: Monsters and combat # ############################################## tutorial2 start -This lesson will teach you about monsters and fighting. First, we need a weapon! Go and grab the one lying over there. +This lesson will teach you about monsters and fighting. First, we need a +weapon! Go and grab the one lying over there. %%%% tutorial2 pickup_weapon -Pick up this weapon with <w>[$cmd[CMD_PICKUP]]</w> or <w>[g]</w> and then wield it with <w>[$cmd[CMD_WIELD_WEAPON]]</w>.<localtiles> Alternatively, you can perform either action by <w>[clicking]</w> on it in the inventory panel.</localtiles> +Pick up this weapon with <w>[$cmd[CMD_PICKUP]]</w> or <w>[g]</w> and then wield +it with <w>[$cmd[CMD_WIELD_WEAPON]]</w>.<localtiles> Alternatively, you can +perform either action by <w>[clicking]</w> on it in the inventory +panel.</localtiles> %%%% tutorial2 melee -To attack a monster with your bare hands or wielded weapon, simply walk into it. +To attack a monster with your bare hands or wielded weapon, simply walk into +it. %%%% tutorial2 resting -Very good! You can regain any lost hit points by resting with <w>$cmd[CMD_REST]</w>. This will make you rest and search for up to 100 turns, but will get interrupted by a number of important events. +Very good! You can regain any lost hit points by resting with +<w>$cmd[CMD_REST]</w>. This will make you rest and search for up to 100 turns, +but will get interrupted by a number of important events. %%%% tutorial2 chop_corpses -You can chop up corpses into edible meat chunks with <w>[$cmd[CMD_BUTCHER]]</w> <localtiles>or <w>[Shift + mouseclick]</w>, </localtiles>and then eat the resulting chunks with <w>[$cmd[CMD_EAT]]</w><localtiles> or by <w>[mouseclick]</w></localtiles>. +You can chop up corpses into edible meat chunks with <w>[$cmd[CMD_BUTCHER]]</w> +<localtiles>or <w>[Shift + mouseclick]</w>, </localtiles>and then eat the +resulting chunks with <w>[$cmd[CMD_EAT]]</w><localtiles> or by +<w>[mouseclick]</w></localtiles>. %%%% tutorial2 rest_and_chop_reminder # FIXME: Awkward. No mouse commands. -Don't forget about chopping corpses for food (with <w>[$cmd[CMD_BUTCHER]]</w>), or resting (with <w>[$cmd[CMD_REST]]</w>)! +Don't forget about chopping corpses for food (with <w>[$cmd[CMD_BUTCHER]]</w>), +or resting (with <w>[$cmd[CMD_REST]]</w>)! %%%% tutorial2 wait -Rather than storm the room and get swarmed by monsters, you can also step back and wait (with <w>[$cmd[CMD_MOVE_NOWHERE]]</w>) for them to come to you. +Rather than storm the room and get swarmed by monsters, you can also step back +and wait (with <w>[$cmd[CMD_MOVE_NOWHERE]]</w>) for them to come to you. %%%% tutorial2 resting_reminder @@ -179,16 +232,27 @@ Remember, you can rest up with <w>[$cmd[CMD_REST]]</w>. %%%% tutorial2 eat_reminder -Remember, you can chop creatures up with <w>[$cmd[CMD_BUTCHER]]</w> <localtiles>or <w>[Shift + mouseclick], </w>and then eat the resulting chunks with <w>[$cmd[CMD_EAT]]</w><localtiles> or <w>[mouseclick]</w></localtiles>. +Remember, you can chop creatures up with <w>[$cmd[CMD_BUTCHER]]</w> +<localtiles>or <w>[Shift + mouseclick], </w>and then eat the resulting chunks +with <w>[$cmd[CMD_EAT]]</w><localtiles> or <w>[mouseclick]</w></localtiles>. %%%% tutorial2 compare_monster_desc # FIXME: Content repeated for <console> and <webtiles>. -Examine these monsters (<localtiles>via <w>mouseover</w></localtiles><console>with <w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_CYCLE_FORWARD]]</w></console><webtiles>with <w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_CYCLE_FORWARD]]</w></webtiles>) and compare their descriptions (<localtiles><w>[right mouseclick]</w></localtiles><console><w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_DESCRIBE]]</w></console><webtiles><w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_DESCRIBE]]</w></webtiles>) to find out which of these cages is safer to fight through. +Examine these monsters (<localtiles>via +<w>mouseover</w></localtiles><console>with +<w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_CYCLE_FORWARD]]</w></console><webtiles +>with <w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_CYCLE_FORWARD]]</w></webtiles>) +and compare their descriptions (<localtiles><w>[right +mouseclick]</w></localtiles><console><w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_D +ESCRIBE]]</w></console><webtiles><w>[$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_DESCR +IBE]]</w></webtiles>) to find out which of these cages is safer to fight +through. %%%% tutorial2 downstairs -Well done! After resting to full health continue "into the next level with <w>[$cmd[CMD_GO_DOWNSTAIRS]]</w>. +Well done! After resting to full health continue "into the next level with +<w>[$cmd[CMD_GO_DOWNSTAIRS]]</w>. %%%% tutorial2 newlevel @@ -196,20 +260,31 @@ Remember: You can reread old messages with <w>[$cmd[CMD_REPLAY_MESSAGES]]</w>. %%%% tutorial2 darts -Now, for ranged combat! Pick up these darts with <w>[$cmd[CMD_PICKUP]]</w><localtiles> or by <w>[mouseclick]</w>,</localtiles> and continue. +Now, for ranged combat! Pick up these darts with +<w>[$cmd[CMD_PICKUP]]</w><localtiles> or by <w>[mouseclick]</w>,</localtiles> +and continue. %%%% tutorial2 throwing -You can fire your darts at a monster with <w>[$cmd[CMD_FIRE]]</w><localtiles> or by <w>[clicking]</w> on them in the inventory panel</localtiles>. To confirm the auto-targeted monster, press <w>[$cmd[CMD_TARGET_SELECT]]</w> or <w>[Enter]</w>. +You can fire your darts at a monster with <w>[$cmd[CMD_FIRE]]</w><localtiles> +or by <w>[clicking]</w> on them in the inventory panel</localtiles>. To confirm +the auto-targeted monster, press <w>[$cmd[CMD_TARGET_SELECT]]</w> or +<w>[Enter]</w>. %%%% tutorial2 wield_bow -Pick up this bow and wield it with <w>[$cmd[CMD_WIELD_WEAPON]]</w><localtiles> or by <w>[mouseclick]</w></localtiles>. +Pick up this bow and wield it with <w>[$cmd[CMD_WIELD_WEAPON]]</w><localtiles> +or by <w>[mouseclick]</w></localtiles>. %%%% tutorial2 firing # FIXME: Lenghty because of the hint for choosing target. -Firing arrows from your wielded bow works exactly the same as throwing darts: via <w>[$cmd[CMD_FIRE]]</w><localtiles> or <w>[mouseclick]</w>. You can change the targeted monster by pressing <w>[$cmd[CMD_TARGET_CYCLE_FORWARD]]</w> while in target mode. The worm is harmless behind the lava, so concentrate on the dummy which can fire at you. Again, confirm your choice with <w>[$cmd[CMD_TARGET_SELECT]]</w> or <w>[Enter]</w>. +Firing arrows from your wielded bow works exactly the same as throwing darts: +via <w>[$cmd[CMD_FIRE]]</w><localtiles> or <w>[mouseclick]</w>. You can change +the targeted monster by pressing <w>[$cmd[CMD_TARGET_CYCLE_FORWARD]]</w> while +in target mode. The worm is harmless behind the lava, so concentrate on the +dummy which can fire at you. Again, confirm your choice with +<w>[$cmd[CMD_TARGET_SELECT]]</w> or <w>[Enter]</w>. %%%% tutorial2 travel_reminder @@ -217,35 +292,39 @@ Remember that you can autoexplore using <w>[$cmd[CMD_EXPLORE]]</w>. %%%% tutorial2 explore -Find the exit! Remember that you can autoexplore using <w>[$cmd[CMD_EXPLORE]]</w>. +Find the exit! Remember that you can autoexplore using +<w>[$cmd[CMD_EXPLORE]]</w>. %%%% tutorial2 tutorial_end -Congratulations! You've survived your first batch of monsters! To exit the tutorial, simply go down these stairs. +Congratulations! You've survived your first batch of monsters! To exit the +tutorial, simply go down these stairs. %%%% tutorial2 exit -# A single screen recapping all commands. - +# FIXME: Duplicated for <console> and <webtiles>. <yellow>Weapons<console> <cyan>)</cyan></console></yellow> <w>$cmd[CMD_PICKUP]</w> pick up an item - <w>$cmd[CMD_WIELD_WEAPON]</w> wield a weapon -<localtiles> You can also do this by <w>clicking</w> on the weapon in your inventory.</localtiles> + <w>$cmd[CMD_WIELD_WEAPON]</w> wield a weapon <localtiles> You can also do +this by <w>clicking</w> on the weapon in your inventory.</localtiles> <yellow>Monsters</yellow> <localtiles> <w>mouseover</w> examine a monster - <w>rightclick</w> read a more detailed description</localtiles> -# FIXME: Duplicated for <console> and <webtiles>. -<console> <w>$cmd[CMD_LOOK_AROUND]</w> examine a monster - <w>$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_DESCRIBE]</w> read a more detailed description</console> -<webtiles> <w>$cmd[CMD_LOOK_AROUND]</w> examine a monster - <w>$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_DESCRIBE]</w> read a more detailed description</webtiles> - <w>$cmd[CMD_FIRE]$cmd[CMD_TARGET_SELECT]</w> fire ammunition at pre-targeted mosnter + <w>rightclick</w> read a more detailed description</localtiles> <console> +<w>$cmd[CMD_LOOK_AROUND]</w> examine a monster + <w>$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_DESCRIBE]</w> read a more detailed +description</console> <webtiles> <w>$cmd[CMD_LOOK_AROUND]</w> examine a +monster + <w>$cmd[CMD_LOOK_AROUND]$cmd[CMD_TARGET_DESCRIBE]</w> read a more detailed +description</webtiles> + <w>$cmd[CMD_FIRE]$cmd[CMD_TARGET_SELECT]</w> fire ammunition at pre-targeted +monster <w>$cmd[CMD_FIRE]$cmd[CMD_TARGET_CYCLE_FORWARD]</w> target another monster -<localtiles> You can also fire an item by <w>clicking</w> on it and the confirming the target with <w>Enter</w>.</localtiles> +<localtiles> You can also fire an item by <w>clicking</w> on it and the +confirming the target with <w>Enter</w>.</localtiles> <yellow>Resting</yellow> @@ -258,7 +337,8 @@ tutorial2 exit <w>$cmd[CMD_BUTCHER]</w> chop a corpse into meat chunks <w>$cmd[CMD_EAT]</w> eat a chunk of meat - <cyan>Press <w>any key</w> to clear this screen...</cyan> + <cyan>Press <w>any key</w> to clear this +screen...</cyan> %%%% ############################################## # Tutorial map 5: Gods and divine abilities # @@ -269,94 +349,87 @@ In this lesson you're going to learn about gods and how to use their powers. %%%% tutorial5 secret_door -There's got to be an entrance to the temple! Try walking around the glass -walls and searching for secret doors with <w>$cmd[CMD_REST]</w><localtiles> -or by <w>mouseclick</w> in the command panel</localtiles>. +There's got to be an entrance to the temple! Try walking around the glass walls +and searching for secret doors with <w>$cmd[CMD_REST]</w><localtiles> or by +<w>mouseclick</w> in the command panel</localtiles>. %%%% tutorial5 dungeon_overview Trog is just one of many gods. In a real game, you check <w>$cmd[CMD_DISPLAY_OVERMAP]</w><localtiles> or click on the <w>dungeon overmap -button</w> in the command panel</localtiles> -for a list of all altars and other interesting features found so far. +button</w> in the command panel</localtiles> for a list of all altars and other +interesting features found so far. %%%% tutorial5 altar -You can pray on an altar with <w>$cmd[CMD_PRAY]</w><localtiles> (or by clicking in -the <w>command panel</w> or <w>Shift-clicking</w> on your -character)</localtiles> -to get an idea what a god offers you, and to join the faith. -If you press <w>!</w> -<localtiles>or <w>rightclick</w></localtiles> -on the religion screen, you can see a more detailed description. +You can pray on an altar with <w>$cmd[CMD_PRAY]</w><localtiles> (or by clicking +in the <w>command panel</w> or <w>Shift-clicking</w> on your +character)</localtiles> to get an idea what a god offers you, and to join the +faith. If you press <w>!</w> <localtiles>or <w>rightclick</w></localtiles> on +the religion screen, you can see a more detailed description. Confirm your choice with an uppercase <w>Y</w>. %%%% tutorial5 religion Have a look at your current religious standing with -<w>$cmd[CMD_DISPLAY_RELIGION]</w><localtiles> -(or via the <w>religion button</w> in the command panel, -or by <w>Shift-rightclicking</w> on the player tile)</localtiles>. -Again, pressing <w>!</w><localtiles> or <w>rightclicking</w></localtiles> -will bring up a more detailed description of your god. +<w>$cmd[CMD_DISPLAY_RELIGION]</w><localtiles> (or via the <w>religion +button</w> in the command panel, or by <w>Shift-rightclicking</w> on the player +tile)</localtiles>. Again, pressing <w>!</w><localtiles> or +<w>rightclicking</w></localtiles> will bring up a more detailed description of +your god. %%%% tutorial5 piety_on_kill -Some gods really like it if you kill monsters in -their name. Let the slaughter begin! +Some gods really like it if you kill monsters in their name. Let the slaughter +begin! %%%% tutorial5 sacrificing -Praying on corpses with <w>$cmd[CMD_PRAY]</w><localtiles> or -via the <w>command panel</w></localtiles> -will sacrifice them to Trog. Try it! +Praying on corpses with <w>$cmd[CMD_PRAY]</w><localtiles> or via the <w>command +panel</w></localtiles> will sacrifice them to Trog. Try it! %%%% tutorial5 burn_book Trog will like it if you burn that book (with -<w>$cmd[CMD_USE_ABILITY]</w><localtiles> -or via the <w>command panel</w></localtiles>). -Sometimes, you might want to wait (with <w>$cmd[CMD_MOVE_NOWHERE]</w>) -for a monster to step on it before doing so. +<w>$cmd[CMD_USE_ABILITY]</w><localtiles> or via the <w>command +panel</w></localtiles>). Sometimes, you might want to wait (with +<w>$cmd[CMD_MOVE_NOWHERE]</w>) for a monster to step on it before doing so. %%%% tutorial5 berserk -Against particularly tough foes, you may want to use -Trog's Berserk power with <w>$cmd[CMD_USE_ABILITY]</w><localtiles> -or via the <w>command panel</w></localtiles>. +Against particularly tough foes, you may want to use Trog's Berserk power with +<w>$cmd[CMD_USE_ABILITY]</w><localtiles> or via the <w>command +panel</w></localtiles>. %%%% tutorial5 exhaustion -A berserker rage is truly exhausting. While fatigued, -you cannot berserk again and are also slowed. -It's best to rest with <w>$cmd[CMD_REST]</w> -<localtiles>(or via the <w>command panel</w>)</localtiles> -until you feel fit again. +A berserker rage is truly exhausting. While fatigued, you cannot berserk again +and are also slowed. It's best to rest with <w>$cmd[CMD_REST]</w> +<localtiles>(or via the <w>command panel</w>)</localtiles> until you feel fit +again. %%%% tutorial5 hunger -You cannot berserk while very hungry, so you should -always carry some food with you. This means that -sometimes you'll have to decide between butchering -a corpse or sacrificing it to Trog. +You cannot berserk while very hungry, so you should always carry some food with +you. This means that sometimes you'll have to decide between butchering a +corpse or sacrificing it to Trog. %%%% tutorial5 berserk2 -Berserk is also really useful against multiple enemies -— as long as you don't run out of steam in-between. +Berserk is also really useful against multiple enemies — as long as you don't +run out of steam in-between. %%%% tutorial5 tutorial_end -Congratulations! You've finished the last tutorial lesson -and are now ready for the real game. Good luck! +Congratulations! You've finished the last tutorial lesson and are now ready for +the real game. Good luck! To exit the tutorial, just go down these stairs. %%%% tutorial5 exit # A single screen recapping all commands. - <yellow>Religious commands</yellow> $cmd[CMD_PRAY] pray at an altar to join a god, or sacrifice a corpse @@ -365,8 +438,8 @@ tutorial5 exit $cmd[CMD_DISPLAY_RELIGION] check your religious standing -<localtiles>A <w>rightclick</w> on the player tile will also bring -up the religion screen.</localtiles> +<localtiles>A <w>rightclick</w> on the player tile will also bring up the +religion screen.</localtiles> <yellow>Resting</yellow> @@ -383,5 +456,6 @@ up the religion screen.</localtiles> $cmd[CMD_DISPLAY_COMMANDS]<w>/</w> search the description database - <cyan>Press <w>any key</w> to clear this screen...</cyan> + <cyan>Press <w>any key</w> to clear this +screen...</cyan> %%%% |