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author | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-14 16:56:19 +0000 |
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committer | ennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-02-14 16:56:19 +0000 |
commit | 0de1090c0ccda545d4fc52a2e262fb02e326ce24 (patch) | |
tree | cac5fad53b282453d829c2dbda14894830700241 /crawl-ref/source/dat/entry.des | |
parent | e60961de9ec2f20d966ff5e34d587ea1672a3f3e (diff) | |
download | crawl-ref-0de1090c0ccda545d4fc52a2e262fb02e326ce24.tar.gz crawl-ref-0de1090c0ccda545d4fc52a2e262fb02e326ce24.zip |
Adding some rock and floor tile settings to entry vaults, especially where COLOUR was already specified.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9065 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat/entry.des')
-rw-r--r-- | crawl-ref/source/dat/entry.des | 21 |
1 files changed, 16 insertions, 5 deletions
diff --git a/crawl-ref/source/dat/entry.des b/crawl-ref/source/dat/entry.des index 8e16e784fb..a38a071ef1 100644 --- a/crawl-ref/source/dat/entry.des +++ b/crawl-ref/source/dat/entry.des @@ -193,6 +193,7 @@ MARKER: A = lua:fog_machine { \ size = 12, start_clouds = 1, \ cloud_type = "noxious fumes" } SUBST: A=a , a=aaam +FTILE: a=floor_slime COLOUR: a=lightgreen SUBST: a=. MARKER: W = lua:fog_machine{\ @@ -205,6 +206,7 @@ MARKER: F= lua:fog_machine {\ size = 12, start_clouds = 1, \ cloud_type = "flame"} SUBST: F=f +FTILE: f=floor_rough_red COLOUR: f=red SUBST: f=lll. MARKER: E= lua:fog_machine{\ @@ -212,6 +214,7 @@ MARKER: E= lua:fog_machine{\ size = 12, start_clouds = 1, \ cloud_type = "black smoke"} SUBST: E=e , e=cxbveeee +FTILE: e=floor_orc COLOUR: e= brown SUBST: e=. MONS: butterfly @@ -256,6 +259,7 @@ MARKER: # = lua:fog_machine { \ size = 5, start_clouds = 1, \ cloud_type = "flame" } KFEAT: # = l +FTILE: ' = floor_rough_red COLOUR: ' = red SUBST: ' = . MAP @@ -2470,17 +2474,19 @@ TAGS: entry ORIENT: float SHUFFLE: {[( MONS: plant +FTILE: ' = floor_grass, 1 = floor_grass, { = floor_grass +FTILE: . = floor_grass / floor_normal SUBST: . = .:140 d KITEM: d : apple / apricot / pear / apricot / orange / banana / \ strawberry / lemon KFEAT: d = . MAP ..... - ....... - .1...1. -....{.... - .1...1. - ....... + .'...'. + '1'''1' +..''{''.. + '1'''1' + .'...'. ..... ENDMAP @@ -3473,6 +3479,9 @@ MONS: w:30 nothing / ooze / w:2 jelly / giant cockroach / w:2 worm / \ # There is a very slight chance that a jelly or an intelligent monster # (hobgoblin) might spawn inside near the door. This is okay; added an exit. ORIENT: float +FTILE: 1=floor_dirt, 2=floor_dirt, 3=floor_dirt, 4=floor_dirt, +=floor_dirt +FTILE: A=floor_dirt, B=floor_dirt, C=floor_dirt, D=floor_dirt, E=floor_dirt +FTILE: a=floor_dirt, b=floor_dirt, c=floor_dirt, d=floor_dirt, e=floor_dirt SHUFFLE: abcde / fghij SUBST: f=A, g=B, h=C, i=D, j=E SUBST: a=mx, b=mx, c=mx, d=mx, e=mx @@ -4718,6 +4727,8 @@ ENDMAP # Rooms in the neighbourhood. NAME: misc_entry_001 TAGS: entry no_monster_gen +RTILE: x = wall_hall +FTILE: . = floor_hall, ( = floor_hall, [ = floor_hall, { = floor_hall ORIENT: float MAP |