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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-28 09:41:40 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-28 09:41:40 +0000
commitd674f31534f40ef5c2c0f74caf699fdf591ed503 (patch)
tree290f2e870b145817cac6d4ac6b1d82c2bc851c99 /crawl-ref/source/dat/splev.des
parent84651bb77b43871a8142015a87f14b9e52f9e0d8 (diff)
downloadcrawl-ref-d674f31534f40ef5c2c0f74caf699fdf591ed503.tar.gz
crawl-ref-d674f31534f40ef5c2c0f74caf699fdf591ed503.zip
Added a mention of option alises to crawl_options.txt.
Documented generate_awake tag for maps. Allow w:X as an alias for weight:X in map item and monster specifications. Tell the player that they can use '.' to be prompted for a character name later. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1114 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/dat/splev.des')
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diff --git a/crawl-ref/source/dat/splev.des b/crawl-ref/source/dat/splev.des
index 5bb100f83c..dd2eb5a49b 100644
--- a/crawl-ref/source/dat/splev.des
+++ b/crawl-ref/source/dat/splev.des
@@ -140,6 +140,8 @@
# ----
# Tags go an a TAGS: line and are space-separated. Valid tags are:
# "entry": this tag MUST be there for a vault to be pickable as an entry vault.
+# "generate_awake": Monsters placed (using MONS, KMONS) in this vault will be
+# generated awake.
# "no_item_gen": Prevents random item generation in the vault. Items
# explicitly placed by the vault are not affected.
# "no_monster_gen": Prevents random monster generation at the time of