diff options
author | Chris Campbell <chriscampbell89@gmail.com> | 2014-07-23 05:03:43 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-07-23 07:05:21 +0100 |
commit | 603939af70ec593653f9cd693764068f71aef34b (patch) | |
tree | b91f80e2c9739e8cc7c6ea6bf737cc21e4643e91 /crawl-ref/source/dat | |
parent | b62d1063ba2c848a43ec9d01fa300eeb48055f6d (diff) | |
download | crawl-ref-603939af70ec593653f9cd693764068f71aef34b.tar.gz crawl-ref-603939af70ec593653f9cd693764068f71aef34b.zip |
Make Sublimation of Blood only effective when cast on the player
Having a spell work in two completely different ways depending on context
is unintuitive, and self-casting it is the much more interesting use.
Makes the spell unmemorisable for species without blood (Gargoyle, Ghoul,
Mummy). Species that can't bleed get both level 1 spells from the first
Kiku gift. Has some ugly duplication of lists of species that can't bleed,
because using player::can_bleed won't correctly handle statue- or lich-
formed players even with allow_tran = false, due to them changing the
player's holiness.
Diffstat (limited to 'crawl-ref/source/dat')
-rw-r--r-- | crawl-ref/source/dat/clua/wield.lua | 12 | ||||
-rw-r--r-- | crawl-ref/source/dat/descript/spells.txt | 7 |
2 files changed, 3 insertions, 16 deletions
diff --git a/crawl-ref/source/dat/clua/wield.lua b/crawl-ref/source/dat/clua/wield.lua index d78d125751..85beff0c0e 100644 --- a/crawl-ref/source/dat/clua/wield.lua +++ b/crawl-ref/source/dat/clua/wield.lua @@ -16,18 +16,6 @@ function ch_item_wieldable(it) -- by Crawl itself. local spells = make_hash(you.spells()) - if spells["Sublimation of Blood"] and food.ischunk(it) - then - return true - end - - if spells["Sublimation of Blood"] - and (string.find(it.name("a"), " potions? of blood") or - string.find(it.name("a"), " potions? of coagulated blood")) - then - return true - end - if spells["Sandblast"] and it.class(true) == "missile" and (string.find(it.name("a"), " stones?") diff --git a/crawl-ref/source/dat/descript/spells.txt b/crawl-ref/source/dat/descript/spells.txt index 43327dd6b9..2b34153162 100644 --- a/crawl-ref/source/dat/descript/spells.txt +++ b/crawl-ref/source/dat/descript/spells.txt @@ -1206,10 +1206,9 @@ or her more vulnerable to hexes and similar spells. %%%% Sublimation of Blood spell -This spell converts flesh, blood and other bodily fluids into magical energy. -Casters may focus this spell on their own bodies (which can be dangerous but -never directly lethal), or can wield freshly butchered flesh in order to draw a -smaller amount of power into themselves. +This spell converts some of the caster's blood into magical energy. The process +is painful but never directly lethal. The efficiency of the conversion +increases with the spell's power. %%%% Summon Air Elementals spell |