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authorChris Campbell <chriscampbell89@gmail.com>2014-07-23 05:03:43 +0100
committerChris Campbell <chriscampbell89@gmail.com>2014-07-23 07:05:21 +0100
commit603939af70ec593653f9cd693764068f71aef34b (patch)
treeb91f80e2c9739e8cc7c6ea6bf737cc21e4643e91 /crawl-ref/source/dat
parentb62d1063ba2c848a43ec9d01fa300eeb48055f6d (diff)
downloadcrawl-ref-603939af70ec593653f9cd693764068f71aef34b.tar.gz
crawl-ref-603939af70ec593653f9cd693764068f71aef34b.zip
Make Sublimation of Blood only effective when cast on the player
Having a spell work in two completely different ways depending on context is unintuitive, and self-casting it is the much more interesting use. Makes the spell unmemorisable for species without blood (Gargoyle, Ghoul, Mummy). Species that can't bleed get both level 1 spells from the first Kiku gift. Has some ugly duplication of lists of species that can't bleed, because using player::can_bleed won't correctly handle statue- or lich- formed players even with allow_tran = false, due to them changing the player's holiness.
Diffstat (limited to 'crawl-ref/source/dat')
-rw-r--r--crawl-ref/source/dat/clua/wield.lua12
-rw-r--r--crawl-ref/source/dat/descript/spells.txt7
2 files changed, 3 insertions, 16 deletions
diff --git a/crawl-ref/source/dat/clua/wield.lua b/crawl-ref/source/dat/clua/wield.lua
index d78d125751..85beff0c0e 100644
--- a/crawl-ref/source/dat/clua/wield.lua
+++ b/crawl-ref/source/dat/clua/wield.lua
@@ -16,18 +16,6 @@ function ch_item_wieldable(it)
-- by Crawl itself.
local spells = make_hash(you.spells())
- if spells["Sublimation of Blood"] and food.ischunk(it)
- then
- return true
- end
-
- if spells["Sublimation of Blood"]
- and (string.find(it.name("a"), " potions? of blood") or
- string.find(it.name("a"), " potions? of coagulated blood"))
- then
- return true
- end
-
if spells["Sandblast"]
and it.class(true) == "missile"
and (string.find(it.name("a"), " stones?")
diff --git a/crawl-ref/source/dat/descript/spells.txt b/crawl-ref/source/dat/descript/spells.txt
index 43327dd6b9..2b34153162 100644
--- a/crawl-ref/source/dat/descript/spells.txt
+++ b/crawl-ref/source/dat/descript/spells.txt
@@ -1206,10 +1206,9 @@ or her more vulnerable to hexes and similar spells.
%%%%
Sublimation of Blood spell
-This spell converts flesh, blood and other bodily fluids into magical energy.
-Casters may focus this spell on their own bodies (which can be dangerous but
-never directly lethal), or can wield freshly butchered flesh in order to draw a
-smaller amount of power into themselves.
+This spell converts some of the caster's blood into magical energy. The process
+is painful but never directly lethal. The efficiency of the conversion
+increases with the spell's power.
%%%%
Summon Air Elementals spell