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author | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-25 07:58:35 -0700 |
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committer | Nicholas Feinberg <pleasingfung@gmail.com> | 2014-07-25 07:58:35 -0700 |
commit | d54d80d0058b7467c579a32e31c67a17ae467146 (patch) | |
tree | d4faf0acd7deda61a6812a2f3c554a88f5bcf468 /crawl-ref/source/dat | |
parent | 1ac2e529bed68dd20f71cff7be30ba0072fa059e (diff) | |
download | crawl-ref-d54d80d0058b7467c579a32e31c67a17ae467146.tar.gz crawl-ref-d54d80d0058b7467c579a32e31c67a17ae467146.zip |
Update spell descriptions
For Ozocubu's Armour, Condensation Shield, Stoneskin, and Death's
Door - all the spells which referenced being powered by skill in
their descriptions.
Diffstat (limited to 'crawl-ref/source/dat')
-rw-r--r-- | crawl-ref/source/dat/descript/spells.txt | 33 |
1 files changed, 16 insertions, 17 deletions
diff --git a/crawl-ref/source/dat/descript/spells.txt b/crawl-ref/source/dat/descript/spells.txt index ba5265b815..a32308aceb 100644 --- a/crawl-ref/source/dat/descript/spells.txt +++ b/crawl-ref/source/dat/descript/spells.txt @@ -248,10 +248,10 @@ airborne targets. Condensation Shield spell This spell causes a disc of dense vapour to condense out of the air surrounding -the caster. It acts like a normal shield, but its density (and therefore -stopping power) depends upon the caster's skill with Ice Magic. The disc is -controlled by the caster's mind and thus will not conflict with the wielding of -a two-handed weapon. +the caster. It blocks attacks like a normal shield, but its stopping power +depends solely on the power of the spell, not the Shields skill. The disc is +controlled by the caster's mind, and thus will not conflict with the wielding +of a two-handed weapon. %%%% Confuse spell @@ -357,9 +357,8 @@ living casters nigh invulnerable to harm for a brief period, but brings them dangerously close to death in the process. So close in fact, that the body believes itself to be dead — healing effects will do nothing. -The caster will receive one warning shortly before the spell expires. Being -more skilled at Necromancy leaves the caster more resilient. Undead cannot use -this spell. +The caster will receive one warning shortly before the spell expires. Undead +cannot use this spell. %%%% Debugging Ray spell @@ -873,12 +872,12 @@ immense force on impact. %%%% Ozocubu's Armour spell -This spell envelops the caster's body in a protective layer of ice, the power -of which depends on his or her skill with ice magic. The caster and the -caster's equipment will not suffer cold from this layer, yet can be affected by -other sources of cold normally. The spell will not function for casters already -wearing heavy armour (any body armour with an encumbrance rating of 5 or more). -The effects of this spell are boosted if the caster is in ice form. +This spell envelops the caster's body in a protective layer of ice. The caster +and the caster's equipment will not suffer cold from this layer, yet can be +affected by other sources of cold normally. The spell will not function for +casters already wearing heavy armour (any body armour with an encumbrance +rating of 5 or more). The effects of this spell are boosted if the caster is in +Ice Form. %%%% Ozocubu's Refrigeration spell @@ -1194,10 +1193,10 @@ This spell hurls a sharp spine of rock outward from the caster. %%%% Stoneskin spell -This spell hardens one's skin to a degree determined by one's skill in Earth -Magic. It only works on relatively normal flesh, and will aid neither the -undead nor the bodily transformed. However, there is one exception: the effects -of this spell will be boosted for casters in Statue Form. +This spell hardens one's skin. It only works on relatively normal flesh, and +will aid neither the undead nor the bodily transformed. However, there is one +exception: the effects of this spell will be boosted for casters in Statue +Form. %%%% Strip Resistance spell |