summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/dat
diff options
context:
space:
mode:
authorNicholas Feinberg <pleasingfung@gmail.com>2014-07-25 07:58:35 -0700
committerNicholas Feinberg <pleasingfung@gmail.com>2014-07-25 07:58:35 -0700
commitd54d80d0058b7467c579a32e31c67a17ae467146 (patch)
treed4faf0acd7deda61a6812a2f3c554a88f5bcf468 /crawl-ref/source/dat
parent1ac2e529bed68dd20f71cff7be30ba0072fa059e (diff)
downloadcrawl-ref-d54d80d0058b7467c579a32e31c67a17ae467146.tar.gz
crawl-ref-d54d80d0058b7467c579a32e31c67a17ae467146.zip
Update spell descriptions
For Ozocubu's Armour, Condensation Shield, Stoneskin, and Death's Door - all the spells which referenced being powered by skill in their descriptions.
Diffstat (limited to 'crawl-ref/source/dat')
-rw-r--r--crawl-ref/source/dat/descript/spells.txt33
1 files changed, 16 insertions, 17 deletions
diff --git a/crawl-ref/source/dat/descript/spells.txt b/crawl-ref/source/dat/descript/spells.txt
index ba5265b815..a32308aceb 100644
--- a/crawl-ref/source/dat/descript/spells.txt
+++ b/crawl-ref/source/dat/descript/spells.txt
@@ -248,10 +248,10 @@ airborne targets.
Condensation Shield spell
This spell causes a disc of dense vapour to condense out of the air surrounding
-the caster. It acts like a normal shield, but its density (and therefore
-stopping power) depends upon the caster's skill with Ice Magic. The disc is
-controlled by the caster's mind and thus will not conflict with the wielding of
-a two-handed weapon.
+the caster. It blocks attacks like a normal shield, but its stopping power
+depends solely on the power of the spell, not the Shields skill. The disc is
+controlled by the caster's mind, and thus will not conflict with the wielding
+of a two-handed weapon.
%%%%
Confuse spell
@@ -357,9 +357,8 @@ living casters nigh invulnerable to harm for a brief period, but brings them
dangerously close to death in the process. So close in fact, that the body
believes itself to be dead — healing effects will do nothing.
-The caster will receive one warning shortly before the spell expires. Being
-more skilled at Necromancy leaves the caster more resilient. Undead cannot use
-this spell.
+The caster will receive one warning shortly before the spell expires. Undead
+cannot use this spell.
%%%%
Debugging Ray spell
@@ -873,12 +872,12 @@ immense force on impact.
%%%%
Ozocubu's Armour spell
-This spell envelops the caster's body in a protective layer of ice, the power
-of which depends on his or her skill with ice magic. The caster and the
-caster's equipment will not suffer cold from this layer, yet can be affected by
-other sources of cold normally. The spell will not function for casters already
-wearing heavy armour (any body armour with an encumbrance rating of 5 or more).
-The effects of this spell are boosted if the caster is in ice form.
+This spell envelops the caster's body in a protective layer of ice. The caster
+and the caster's equipment will not suffer cold from this layer, yet can be
+affected by other sources of cold normally. The spell will not function for
+casters already wearing heavy armour (any body armour with an encumbrance
+rating of 5 or more). The effects of this spell are boosted if the caster is in
+Ice Form.
%%%%
Ozocubu's Refrigeration spell
@@ -1194,10 +1193,10 @@ This spell hurls a sharp spine of rock outward from the caster.
%%%%
Stoneskin spell
-This spell hardens one's skin to a degree determined by one's skill in Earth
-Magic. It only works on relatively normal flesh, and will aid neither the
-undead nor the bodily transformed. However, there is one exception: the effects
-of this spell will be boosted for casters in Statue Form.
+This spell hardens one's skin. It only works on relatively normal flesh, and
+will aid neither the undead nor the bodily transformed. However, there is one
+exception: the effects of this spell will be boosted for casters in Statue
+Form.
%%%%
Strip Resistance spell