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authorAdam Borowski <kilobyte@angband.pl>2013-12-21 00:12:45 +0100
committerAdam Borowski <kilobyte@angband.pl>2013-12-21 00:12:45 +0100
commitcab063e5e304ab59f2f5604f0c0a83be371e7a3e (patch)
treea77303942b9945a9b687daba84c5e43430a4bed6 /crawl-ref/source/database.cc
parentd2bcb779ddd4339aa77e30d1f6d80a7a98cc6b81 (diff)
downloadcrawl-ref-cab063e5e304ab59f2f5604f0c0a83be371e7a3e.tar.gz
crawl-ref-cab063e5e304ab59f2f5604f0c0a83be371e7a3e.zip
Drop double newlines where they seem to serve no purpose.
Sometimes, they're there to emphasize a break between two sections of code, which is good. In a majority of cases, though, they're just inconsistent.
Diffstat (limited to 'crawl-ref/source/database.cc')
-rw-r--r--crawl-ref/source/database.cc2
1 files changed, 0 insertions, 2 deletions
diff --git a/crawl-ref/source/database.cc b/crawl-ref/source/database.cc
index 77b7f41548..7186b953d2 100644
--- a/crawl-ref/source/database.cc
+++ b/crawl-ref/source/database.cc
@@ -357,7 +357,6 @@ void databaseSystemShutdown()
////////////////////////////////////////////////////////////////////////////
// Main DB functions
-
static datum _database_fetch(DBM *database, const string &key)
{
datum result;
@@ -806,7 +805,6 @@ string getGameStartDescription(const string &key)
return _query_database(GameStartDB, key, true, true);
}
-
/////////////////////////////////////////////////////////////////////////////
// Shout DB specific functions.
string getShoutString(const string &monst, const string &suffix)