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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-15 20:15:48 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-15 20:15:48 +0000
commit51e06c054764971800694444b6cb35369a5ce336 (patch)
tree80b9b9d51c04b749fbfc93660b58b10fcc34dd52 /crawl-ref/source/debug.cc
parentf5824a2c7390e30a801ac8b1eaa9cea7a6d3afae (diff)
downloadcrawl-ref-51e06c054764971800694444b6cb35369a5ce336.tar.gz
crawl-ref-51e06c054764971800694444b6cb35369a5ce336.zip
Fix the Vestibule having no upstairs. o_O
Fix fleeing monsters shooting at you. (BR 1994462) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5861 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/debug.cc')
-rw-r--r--crawl-ref/source/debug.cc4
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/debug.cc b/crawl-ref/source/debug.cc
index 56d765d51e..b6c676abb6 100644
--- a/crawl-ref/source/debug.cc
+++ b/crawl-ref/source/debug.cc
@@ -656,22 +656,18 @@ static dungeon_feature_type _find_appropriate_stairs(bool down)
}
else
return DNGN_ESCAPE_HATCH_UP;
- break;
case LEVEL_ABYSS:
return DNGN_EXIT_ABYSS;
- break;
case LEVEL_PANDEMONIUM:
if (down)
return DNGN_TRANSIT_PANDEMONIUM;
else
return DNGN_EXIT_PANDEMONIUM;
- break;
case LEVEL_PORTAL_VAULT:
return DNGN_EXIT_PORTAL_VAULT;
- break;
default:
mpr("Unknown level type.");