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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-02 01:10:42 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-02 01:10:42 +0000 |
commit | 695043d0e495b29b0a7aa9e24acd93bdbf2e3e9f (patch) | |
tree | 2cb5e0ac7a399a90d678fad13f03a7f4262cd81d /crawl-ref/source/debug.h | |
parent | f861f518dc8853c8a6e28a9a8902b8cf3b85e2f3 (diff) | |
download | crawl-ref-695043d0e495b29b0a7aa9e24acd93bdbf2e3e9f.tar.gz crawl-ref-695043d0e495b29b0a7aa9e24acd93bdbf2e3e9f.zip |
Add new wizard targeting command 'm', to move monsters around (or to
move the player like wizard blink if there's no monster at the chosen
square). Two monsters can be made to swap positions, and unseen
monsters/squares can be targeted.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5423 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/debug.h')
-rw-r--r-- | crawl-ref/source/debug.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/debug.h b/crawl-ref/source/debug.h index 3a89575998..6b4039bd8b 100644 --- a/crawl-ref/source/debug.h +++ b/crawl-ref/source/debug.h @@ -164,6 +164,7 @@ class monsters; void debug_make_monster_shout(monsters* mon); void debug_apply_monster_blessing(monsters* mon); void wizard_give_monster_item(monsters* mon); +void wizard_move_player_or_monster(int x, int y); #ifdef DEBUG_DIAGNOSTICS void generate_map_stats(); |