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authorAdam Borowski <kilobyte@angband.pl>2012-04-24 01:55:40 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-04-24 01:55:40 +0200
commit35bb0853d84461b19a1d5d71e16733eceb98eaea (patch)
tree9d5881ce39207ec5173efece5b24de36ce8f92b8 /crawl-ref/source/decks.h
parentc9636753628627f08f85e889025778d5653fc190 (diff)
downloadcrawl-ref-35bb0853d84461b19a1d5d71e16733eceb98eaea.tar.gz
crawl-ref-35bb0853d84461b19a1d5d71e16733eceb98eaea.zip
Disallow skipping ornate Trowels.
This fixes unspoiled players being cheated out of legendary ones, and doesn't allow people to get out of that crystal statue trouble.
Diffstat (limited to 'crawl-ref/source/decks.h')
-rw-r--r--crawl-ref/source/decks.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/source/decks.h b/crawl-ref/source/decks.h
index 4b45c66876..9edf5b4253 100644
--- a/crawl-ref/source/decks.h
+++ b/crawl-ref/source/decks.h
@@ -160,7 +160,6 @@ card_type get_card_and_flags(const item_def& deck, int idx,
// Used elsewhere in ZotDef.
void sage_card(int power, deck_rarity_type rarity);
void create_pond(const coord_def& center, int radius, bool allow_deep);
-bool create_altar(bool disallow_no_altar = false);
const std::vector<card_type> get_drawn_cards(const item_def& deck);
// see and mark the first card with a scroll.