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authorreaverb <reaverb.Crawl@gmail.com>2014-05-29 02:04:23 -0400
committerreaverb <reaverb.Crawl@gmail.com>2014-05-29 03:15:18 -0400
commitbb107bb37675f7058088ab92ea94e3e1fd83c13f (patch)
treeedd57ab0979b2320548480c21862be8d170d1816 /crawl-ref/source/decks.h
parentaf34421f151f3ae6e9de56b36ccb93579fd6edad (diff)
downloadcrawl-ref-bb107bb37675f7058088ab92ea94e3e1fd83c13f.tar.gz
crawl-ref-bb107bb37675f7058088ab92ea94e3e1fd83c13f.zip
Remove the Genie card
It was bad for the same reason Experience and such were bad - it's a strategic card. Who wants to dig through decks just to get a particular effect? The effect is just 50% acquirement or 50% bad potion effects, so it isn't worth moving somewhere else.
Diffstat (limited to 'crawl-ref/source/decks.h')
-rw-r--r--crawl-ref/source/decks.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/decks.h b/crawl-ref/source/decks.h
index 961861f7f8..72ca9d96e3 100644
--- a/crawl-ref/source/decks.h
+++ b/crawl-ref/source/decks.h
@@ -108,8 +108,8 @@ enum card_type
#endif
CARD_STAIRS, // moves stairs around
- CARD_GENIE, // acquirement OR rotting/deterioration
#if TAG_MAJOR_VERSION == 34
+ CARD_GENIE, // acquirement OR rotting/deterioration
CARD_BARGAIN, // shopping discount
#endif
CARD_WRATH, // Godly wrath