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author | Neil Moore <neil@s-z.org> | 2014-07-01 09:03:16 -0400 |
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committer | Neil Moore <neil@s-z.org> | 2014-07-01 09:03:16 -0400 |
commit | 196014848eaa8d9c5338f8444d6f0583079681e0 (patch) | |
tree | 51165cbbdf4860c88771bd671a4fcb2ad2e5f8d5 /crawl-ref/source/defines.h | |
parent | 6d030cf17a1be95e9fbb2d1137c97e445c14f1f1 (diff) | |
download | crawl-ref-196014848eaa8d9c5338f8444d6f0583079681e0.tar.gz crawl-ref-196014848eaa8d9c5338f8444d6f0583079681e0.zip |
Remove the to-hit DEBUG_COOKIE.
Fight sim handles sets the simulated flag directly now.
Diffstat (limited to 'crawl-ref/source/defines.h')
-rw-r--r-- | crawl-ref/source/defines.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h index d00b23be85..b180e1423e 100644 --- a/crawl-ref/source/defines.h +++ b/crawl-ref/source/defines.h @@ -159,9 +159,6 @@ const int LABYRINTH_BORDER = 4; // This value is used to make test_hit checks always succeed #define AUTOMATIC_HIT 1500 -// Yes, I know we have 32-bit ints now. -const int DEBUG_COOKIE = 32767; - const int MAX_SKILL_LEVEL = 27; const int MAX_EXP_TOTAL = 8999999; const int HIGH_EXP_POOL = 20000; |