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authorAdam Borowski <kilobyte@angband.pl>2012-04-10 21:55:12 +0200
committerAdam Borowski <kilobyte@angband.pl>2012-04-10 22:06:38 +0200
commit76d26d190b392181fb0ab6cc34d4af16827a736d (patch)
tree0ec28f675ff472fa6e264f986a162180c0034b29 /crawl-ref/source/defines.h
parent83e4ed3e6e110991945825836db709e5c76bd213 (diff)
downloadcrawl-ref-76d26d190b392181fb0ab6cc34d4af16827a736d.tar.gz
crawl-ref-76d26d190b392181fb0ab6cc34d4af16827a736d.zip
Don't let claws cut off hydra heads with claws < 3.
If even a dagger is too short to cut them off, regular claws are certainly way too short to do more than surface damage. This may be enough to, say, rip a hole in the throat, but not to cut off a head outright.
Diffstat (limited to 'crawl-ref/source/defines.h')
-rw-r--r--crawl-ref/source/defines.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h
index 5c736fde21..aacd631533 100644
--- a/crawl-ref/source/defines.h
+++ b/crawl-ref/source/defines.h
@@ -72,6 +72,9 @@ enum extra_monster_index_type
MISC_MISCAST,
};
+// number of monster attack specs
+#define MAX_NUM_ATTACKS 4
+
// size of Pan monster sets. Also used for wave data in ZotDef.
#define MAX_MONS_ALLOC 20