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authorSteve Melenchuk <smelenchuk@gmail.com>2014-04-01 23:19:17 -0600
committerSteve Melenchuk <smelenchuk@gmail.com>2014-05-07 18:23:19 -0600
commitbaeb71daee0164c92e52602a3b1c413f03454de3 (patch)
tree7606ce84e290d39b8ca954c0a9cbb9df0a626542 /crawl-ref/source/defines.h
parent8d54771d4bf288f774a1f2e8c886a256542d28f7 (diff)
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Gozag: Call Merchant.
Pay half the value of items in one of three randomly generated shops to generate that shop on a level that can generate shops that you haven't visited yet. This shop appears on the Overview screen with a darkened level name so you know exactly where it appeared, and is announced (and its location marked) when you arrive on the level so long as you are still following Gozag at the time.
Diffstat (limited to 'crawl-ref/source/defines.h')
-rw-r--r--crawl-ref/source/defines.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h
index 36a3cc720f..cc4b3c82c9 100644
--- a/crawl-ref/source/defines.h
+++ b/crawl-ref/source/defines.h
@@ -330,6 +330,9 @@ const char * const MONSTER_NUMBER = "monster-number";
const char * const CORPSE_NEVER_DECAYS = "corpse-no-decay";
const char * const MONSTER_MID = "monster-mid";
+const char * const GOZAG_SHOP_KEY = "gozag_shop_%s";
+const char * const GOZAG_ANNOUNCE_SHOP_KEY = "gozag_announce_shop";
+
// Synthetic keys:
#define KEY_MACRO_MORE_PROTECT -10
#define KEY_MACRO_DISABLE_MORE -1