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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-27 22:57:53 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-09-27 22:57:53 +0000
commite1862125ea4fce442dd14faf3c1668a866876964 (patch)
tree00af2a10a40fb00cc932521dabc8692724ec1598 /crawl-ref/source/describe.h
parent1e9759d7afc0d4b75b3d5a3c7af2adebf99c99ab (diff)
downloadcrawl-ref-e1862125ea4fce442dd14faf3c1668a866876964.tar.gz
crawl-ref-e1862125ea4fce442dd14faf3c1668a866876964.zip
Implement the first part of FR 2055862: Make the database search also
output AC/EV and damage/accuracy/speed for armour and weapons, respectively. Also, you can now wish for specific fixed and randarts in wizard mode via the 'o' command. (I was getting annoyed at always having to create all of them whenever I wanted to play around with the Singing Sword.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7048 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/describe.h')
-rw-r--r--crawl-ref/source/describe.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/crawl-ref/source/describe.h b/crawl-ref/source/describe.h
index 1704945bda..eb1d517b5e 100644
--- a/crawl-ref/source/describe.h
+++ b/crawl-ref/source/describe.h
@@ -58,6 +58,12 @@ void describe_feature_wide(int x, int y);
void describe_item( item_def &item, bool allow_inscribe = false );
void inscribe_item( item_def &item, bool proper_prompt );
+/* ***********************************************************************
+ * called from: command
+ * *********************************************************************** */
+void append_weapon_stats(std::string &description, const item_def &item);
+void append_armour_stats(std::string &description, const item_def &item);
+
// last updated 12 Jun 2008 {jpeg}
/* ***********************************************************************
* called from: command - direct