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author | Chris Oelmueller <chris.oelmueller@gmail.com> | 2014-02-12 19:32:20 +0100 |
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committer | Chris Campbell <chriscampbell89@gmail.com> | 2014-03-06 08:00:41 +0000 |
commit | 49e238f2a21cc04e99c3c945041b9d7e274b07b4 (patch) | |
tree | fb9c8db4f2a8feab049df88e63cdc404d2a5cf61 /crawl-ref/source/dgn-labyrinth.cc | |
parent | 12b0153de6c791cdc964519012ee819591b7a6f8 (diff) | |
download | crawl-ref-49e238f2a21cc04e99c3c945041b9d7e274b07b4.tar.gz crawl-ref-49e238f2a21cc04e99c3c945041b9d7e274b07b4.zip |
Don't generate racial armour
[It had much the same problems as racial weapons, with only very slightly more
significant effects. Some of the old effects of racial armour could potentially
be rethought and made into a new armour ego. Beogh still gives a (slightly
smaller than before) bonus for armour use, without the orcish requirement.
-MarvinPA]
Diffstat (limited to 'crawl-ref/source/dgn-labyrinth.cc')
-rw-r--r-- | crawl-ref/source/dgn-labyrinth.cc | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/dgn-labyrinth.cc b/crawl-ref/source/dgn-labyrinth.cc index 4678c605be..3026d145ec 100644 --- a/crawl-ref/source/dgn-labyrinth.cc +++ b/crawl-ref/source/dgn-labyrinth.cc @@ -111,8 +111,7 @@ static void _labyrinth_place_items(const coord_def &end) const int treasure_item = items(1, glopop, OBJ_RANDOM, true, - one_chance_in(3)? env.absdepth0 * 3 : MAKE_GOOD_ITEM, - MAKE_ITEM_RANDOM_RACE); + one_chance_in(3) ? env.absdepth0 * 3 : MAKE_GOOD_ITEM); if (treasure_item != NON_ITEM) mitm[treasure_item].pos = end; |