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author | Vsevolod Kozlov <zaba@wybt.net> | 2011-06-25 17:57:21 +0400 |
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committer | Vsevolod Kozlov <zaba@wybt.net> | 2011-06-25 17:57:21 +0400 |
commit | 320ca4eb5d6a4536263f7c8f69b7d66a227c1f3e (patch) | |
tree | 955b9134650f9742bf3c25e405ace8e2ac4e817e /crawl-ref/source/dgn-labyrinth.h | |
parent | cb5f06740d250d4daa45bbe036ebf81b7b30d77b (diff) | |
download | crawl-ref-320ca4eb5d6a4536263f7c8f69b7d66a227c1f3e.tar.gz crawl-ref-320ca4eb5d6a4536263f7c8f69b7d66a227c1f3e.zip |
Split the labyrinth level builder into dgn-labyrinth.cc.
The rationale is still that this code is pretty isolated, and that dungeon.cc
is better when shorter.
Diffstat (limited to 'crawl-ref/source/dgn-labyrinth.h')
-rw-r--r-- | crawl-ref/source/dgn-labyrinth.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/crawl-ref/source/dgn-labyrinth.h b/crawl-ref/source/dgn-labyrinth.h new file mode 100644 index 0000000000..0a074eabab --- /dev/null +++ b/crawl-ref/source/dgn-labyrinth.h @@ -0,0 +1,6 @@ +#ifndef DGN_LABYRINTH_H +#define DGN_LABYRINTH_H + +void dgn_build_labyrinth_level(int level_number); + +#endif |