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authorVsevolod Kozlov <zaba@wybt.net>2011-06-25 17:57:21 +0400
committerVsevolod Kozlov <zaba@wybt.net>2011-06-25 17:57:21 +0400
commit320ca4eb5d6a4536263f7c8f69b7d66a227c1f3e (patch)
tree955b9134650f9742bf3c25e405ace8e2ac4e817e /crawl-ref/source/dgn-labyrinth.h
parentcb5f06740d250d4daa45bbe036ebf81b7b30d77b (diff)
downloadcrawl-ref-320ca4eb5d6a4536263f7c8f69b7d66a227c1f3e.tar.gz
crawl-ref-320ca4eb5d6a4536263f7c8f69b7d66a227c1f3e.zip
Split the labyrinth level builder into dgn-labyrinth.cc.
The rationale is still that this code is pretty isolated, and that dungeon.cc is better when shorter.
Diffstat (limited to 'crawl-ref/source/dgn-labyrinth.h')
-rw-r--r--crawl-ref/source/dgn-labyrinth.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/crawl-ref/source/dgn-labyrinth.h b/crawl-ref/source/dgn-labyrinth.h
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+++ b/crawl-ref/source/dgn-labyrinth.h
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+#ifndef DGN_LABYRINTH_H
+#define DGN_LABYRINTH_H
+
+void dgn_build_labyrinth_level(int level_number);
+
+#endif