summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/dgn-layouts.cc
diff options
context:
space:
mode:
authorJay3.1415 <no@mail.com>2012-10-15 00:43:41 +0200
committerFlorian Diebold <flodiebold@gmail.com>2012-10-23 12:39:48 +0200
commit0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2 (patch)
tree4cd2e5b278c6a4e9c432c574395bb4a5a4efffb7 /crawl-ref/source/dgn-layouts.cc
parent93e47c4cd769153ac7679753bf69c57618ee9493 (diff)
downloadcrawl-ref-0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2.tar.gz
crawl-ref-0bacb340b02fedf46e7fe6a1249b3e73cff3d8e2.zip
Remove unnecessary includes from header files.
For most header files, this only saves on having to recompile a small number of source files, but there are also a few headers where small changes would now take significantly less time. This is most obvious for the Tiles build for which the dependencies have been greatly reduced, so that the only additional includes when compared to console are strictly library or tile related.
Diffstat (limited to 'crawl-ref/source/dgn-layouts.cc')
-rw-r--r--crawl-ref/source/dgn-layouts.cc1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/source/dgn-layouts.cc b/crawl-ref/source/dgn-layouts.cc
index fd7016993f..0e4a77c6f0 100644
--- a/crawl-ref/source/dgn-layouts.cc
+++ b/crawl-ref/source/dgn-layouts.cc
@@ -8,6 +8,7 @@
#include "coordit.h"
#include "dungeon.h"
#include "libutil.h"
+#include "terrain.h"
#include "traps.h"
static bool _find_forbidden_in_area(dgn_region& area, unsigned int mask);