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author | Adam Borowski <kilobyte@angband.pl> | 2012-01-01 05:02:09 +0100 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2012-01-03 04:45:59 +0100 |
commit | 405e9b68034c5e8793f6c169cbed7dd90d4ac8ba (patch) | |
tree | 792e3efe617bb42cfd8dadfb2c20947cad734e74 /crawl-ref/source/dgn-layouts.h | |
parent | 29969a4f936d3357f5f25971cbff31c026872a29 (diff) | |
download | crawl-ref-405e9b68034c5e8793f6c169cbed7dd90d4ac8ba.tar.gz crawl-ref-405e9b68034c5e8793f6c169cbed7dd90d4ac8ba.zip |
Use branch depth rather than absolute depth as the authoritative one.
Diffstat (limited to 'crawl-ref/source/dgn-layouts.h')
-rw-r--r-- | crawl-ref/source/dgn-layouts.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dgn-layouts.h b/crawl-ref/source/dgn-layouts.h index 8d6167ef18..bb4d5c53c5 100644 --- a/crawl-ref/source/dgn-layouts.h +++ b/crawl-ref/source/dgn-layouts.h @@ -3,7 +3,7 @@ #include "enum.h" -void dgn_build_basic_level(int level_number); +void dgn_build_basic_level(); void dgn_build_bigger_room_level(void); void dgn_build_chaotic_city_level(dungeon_feature_type force_wall); void dgn_build_rooms_level(int nrooms); |