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author | Robert Vollmert <rvollmert@gmx.net> | 2010-02-24 16:22:46 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2010-02-24 16:22:46 +0100 |
commit | 741c2fc983f323461a65505206d84e68b9859f77 (patch) | |
tree | 37acb35067dbc303b0677a3a2c179cebfbdbfec2 /crawl-ref/source/dgn-overview.h | |
parent | 53b13b267388c189806fcf4f9a8c8da9c414022f (diff) | |
download | crawl-ref-741c2fc983f323461a65505206d84e68b9859f77.tar.gz crawl-ref-741c2fc983f323461a65505206d84e68b9859f77.zip |
Pass a flag instead of checking global state in dgn-overview.
Previously, overview_description_string() checked for a running
game to determine whether to print certain informational things.
They were still being displayed for in-game character dumps ('#')
however.
Diffstat (limited to 'crawl-ref/source/dgn-overview.h')
-rw-r--r-- | crawl-ref/source/dgn-overview.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/dgn-overview.h b/crawl-ref/source/dgn-overview.h index 718219b3b5..d3569a3695 100644 --- a/crawl-ref/source/dgn-overview.h +++ b/crawl-ref/source/dgn-overview.h @@ -17,7 +17,7 @@ bool overview_knows_portal(dungeon_feature_type portal); int overview_knows_num_portals(dungeon_feature_type portal); void display_overview(); bool unnotice_feature(const level_pos &pos); -std::string overview_description_string(); +std::string overview_description_string(bool display); /////////////////////////////////////////////////////////// void set_level_annotation(std::string str, |