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authorAdam Borowski <kilobyte@angband.pl>2011-12-27 16:09:04 +0100
committerAdam Borowski <kilobyte@angband.pl>2011-12-27 18:54:40 +0100
commit05f29f41b6f8d64da8de9aa55c91cd9d2ddf0ff3 (patch)
tree2127ead5f1c433732b1cb15a6cfcd68236725ed1 /crawl-ref/source/dgn-shoals.cc
parent24100b94a1c3f12ad6f31be2584c5de3a5a0c9d4 (diff)
downloadcrawl-ref-05f29f41b6f8d64da8de9aa55c91cd9d2ddf0ff3.tar.gz
crawl-ref-05f29f41b6f8d64da8de9aa55c91cd9d2ddf0ff3.zip
Make most of initialized data static.
All or almost all of .data segment that is not referenced externally should be done.
Diffstat (limited to 'crawl-ref/source/dgn-shoals.cc')
-rw-r--r--crawl-ref/source/dgn-shoals.cc28
1 files changed, 14 insertions, 14 deletions
diff --git a/crawl-ref/source/dgn-shoals.cc b/crawl-ref/source/dgn-shoals.cc
index b3447b4f4a..1cf683b46a 100644
--- a/crawl-ref/source/dgn-shoals.cc
+++ b/crawl-ref/source/dgn-shoals.cc
@@ -29,34 +29,34 @@
#include <vector>
#include <cmath>
-const char *PROPS_SHOALS_TIDE_KEY = "shoals-tide-height";
-const char *PROPS_SHOALS_TIDE_VEL = "shoals-tide-velocity";
-const char *PROPS_SHOALS_TIDE_UPDATE_TIME = "shoals-tide-update-time";
+static const char *PROPS_SHOALS_TIDE_KEY = "shoals-tide-height";
+static const char *PROPS_SHOALS_TIDE_VEL = "shoals-tide-velocity";
+static const char *PROPS_SHOALS_TIDE_UPDATE_TIME = "shoals-tide-update-time";
static dgn_island_plan _shoals_islands;
-const int SHOALS_ISLAND_COLLIDE_DIST2 = 5 * 5;
+static const int SHOALS_ISLAND_COLLIDE_DIST2 = 5 * 5;
// The raw tide height / TIDE_MULTIPLIER is the actual tide height. The higher
// the tide multiplier, the slower the tide advances and recedes. A multiplier
// of X implies that the tide will advance visibly about once in X turns.
-int TIDE_MULTIPLIER = 30;
+static int TIDE_MULTIPLIER = 30;
-int LOW_TIDE = -18 * TIDE_MULTIPLIER;
-int HIGH_TIDE = 25 * TIDE_MULTIPLIER;
+static int LOW_TIDE = -18 * TIDE_MULTIPLIER;
+static int HIGH_TIDE = 25 * TIDE_MULTIPLIER;
// The highest a tide can be called by a tide caller such as Ilsuiw.
-const int HIGH_CALLED_TIDE = 50;
-const int TIDE_DECEL_MARGIN = 8;
-const int PEAK_TIDE_VELOCITY = 2;
-const int CALL_TIDE_VELOCITY = 21;
+static const int HIGH_CALLED_TIDE = 50;
+static const int TIDE_DECEL_MARGIN = 8;
+static const int PEAK_TIDE_VELOCITY = 2;
+static const int CALL_TIDE_VELOCITY = 21;
// The area around the user of a call tide spell that is subject to
// local tide elevation.
-const int TIDE_CALL_RADIUS = 8;
-const int MAX_SHOAL_PLANTS = 180;
+static const int TIDE_CALL_RADIUS = 8;
+static const int MAX_SHOAL_PLANTS = 180;
-const int _shoals_margin = 6;
+static const int _shoals_margin = 6;
enum shoals_height_thresholds
{